LogoKode$word
Roblox logo
Verified Tech Organization

Careers at Roblox

Browse and filter through all verified positions currently open at Roblox.

Total Company Roles162
Matching Filter162
about.roblox.comHQ: San Mateo, CA, USCEO: David Baszucki3065 employees

Roblox Corporation oversees the development and operation of a leading digital entertainment ecosystem. Its offerings include Roblox Studio, a complimentary suite of tools empowering developers and artists to construct, launch, and manage interactive 3D environments and various other forms of content. Through the Roblox Client application, users can navigate and immerse themselves in these digital 3D realms. The platform also features Roblox Education, specifically designed for educational pursuits. Furthermore, Roblox Cloud furnishes the fundamental services and infrastructure necessary to support its unique human co-experience platform. With a vast customer base, the company caters to users across the United States, the United Kingdom, Canada, numerous European nations, China, the Asia-Pacific region, and other global markets. Incorporated in 2004, its primary corporate operations are based in San Mateo, California.

Sector:Electronic Gaming & Multimedia

All Openings (162)

Ordered by most recently published

Senior Machine Learning Engineer, Ads

On-sitefull timeSeniorCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox’s daily active users growing at a record pace, we are seeking experienced machine learning engineers who thrive on solving complex challenges and designing scalable, ground breaking solutions. In this role, you will develop deep learning-based models for performance advertising business. Your work will lay the foundation to deliver effective performance ads to our users, and more business values to our advertisers. You will build innovative machine-learning solutions to power ad ranking algorithms, and personalized advertising experiences. With our ads system still in its early stages, this is a unique opportunity to shape and develop a world-class, ML-driven advertising platform from the ground up. You Will: Drive the design and implementation of machine learning solutions for ad ranking algorithms. Design and implement large scale recommendation models Author specs for new features and improvement Collaborate with other teams within Roblox to make sure we are building products with a community first approach. Balance researching new technologies with a practical approach to accomplish the research efforts into the Roblox products Communicate with the industry and communities where applicable and be ambassador for Roblox. You Have: You have 5+ years of experience designing and building scalable machine learning solutions to solve real-world production use cases. Experienced with transformer based model training, inference, and product integration are a plus. A BS in Computer Science or a related discipline, advanced degrees are a definite plus. You have initiated and facilitated challenging technical decisions across multiple teams and organizations. While deeply technical, you always start with the needs of the user, whether they are Roblox users or internal engineers. You take a creative and strategic approach to solving hard problems. You simplify the complex. You bring in fresh ideas from new places. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $259,030 — $311,430 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
AI / ML & Data ScienceVia Greenhouse
VerifiedToday

Software Engineering Manager, Engine UI

On-sitefull timeSeniorCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are seeking a highly skilled and experienced Engineering Manager to join our Engine UI team. In this role, you will be responsible for leading the development of our state-of-the-art game engine, building out User Interface capabilities across all of Roblox. No matter the platform, be it mobile, desktop or consoles, you will help enable our game developers to unlock, accelerate, and promote the creation of high quality, performant UI that empowers meaningful interaction. You Will: Lead the development on our C++ engine code that powers the foundational UI features in the world’s most popular games, as well as the Roblox App and Roblox Studio Take lead in authoring and reviewing API proposals to expose UI capability to Luau; our fast, Lua-derived scripting language that powers user-generated creation Manage Senior Engineers and provide technical guidance Work closely with our game developer community to help achieve their creative vision Have fun learning about what makes Roblox an amazing platform and place to work, while supplying to industry leading technologies You have: 8+ years of professional development experience and 5+ years of management experience Fluent programming skills in C++ (Lua experience is a plus!) Previous leadership experience or people management experience Worked extensively in areas like Game Engines and UI Designs solutions that can be intuitively understood by developers of varying fields, such as engineers, game designers, and UI designers Systems level 3D math, pointers, templates, and raw blocks of memory are tools to write high-performance code, not your enemies Experience with cross platform projects, including consoles or mobile devices is a plus Detailed designs, rigorous in handling edge cases, and diligent in automated testing For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Engineering ManagementVia Greenhouse
VerifiedToday

Senior Software Engineer - Avatar Personalization

On-sitefull timeSeniorCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers. You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role. You Will: Implement groundbreaking features in Roblox game engine to build the best avatar system in the world Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch Enhance avatar fidelity and uniqueness on Roblox Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console) Refactor and improve our existing codebaseImprove system reliability, performance, and test coverage Work with numerous teams to help build the world's best user generated gaming platform Implement systems in a combination of C++ and Lua You Have: 5+ years of professional experience working on a consumer-facing game engine and/or game application Proficiency with C++, 3D math, data structures, algorithms, and networking Experience working on character building and customization systems, editors, and content creation tools Experience building online console or mobile game titles Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Software EngineeringVia Greenhouse
VerifiedToday

Principal Software Engineer, WebRTC

On-sitefull timeLead / StaffCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer, Audio-Video-Communication team, you'll be in charge of building our upcoming platform to bring multi-modal communication experience - voice chat, 3D audio, and large-scale broadcast, to our users. If you enjoy working on C++ software while building products for the passionate community of Roblox, you'll be right at home within our experienced and growing social team. You will work with our Engineering Managers and Directors within our Engine's team, and will report to our Manager of the Real-Time Communications team. You Will: Build and launch the latest real-time communication platform from the ground up, designed to support billions of users. Employ best programming practices to write code that is efficient, maintainable, and scalable. Play a crucial role in the introduction of high-quality communication features/products on a wide range of devices, from mobile to high-end platforms. Enhance the robustness and performance of existing components Collaborate with engineers across engine and partner teams to create synergistic solutions You Have: Over 8+ years of experience developing and deploying user-facing software products. Successfully deployed a high-quality, multi-service distributed system at scale with low costs. Familiarity with the challenges of working at scale and on constrained platforms like consoles or mobile devices. Experience in performance optimization (working in Kernel, Assembly, C, and memory management). Proficiency in C++ and an understanding of parallel/concurrent programming concepts A grasp of industry standards, best practices, and design patterns Approached problems from multiple perspectives, weighing the advantages and drawbacks of different solutions You Are: Enthusiastic about crafting software programming environments for game developers, eager to apply insights from multiple programming ecosystems to our scripting environment Able to navigate complex codebases Developing systems that are not just effective but also resilient over time Inquisitive, constantly learning and keeping abreast of the latest trends in scripting languages and programming environments For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Software EngineeringVia Greenhouse
VerifiedToday

Senior Security Engineer, Detection and Response

On-sitefull timeSeniorLondon, United Kingdom
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a founding member of the Security Operations team in EMEA, you will join us at an exciting time in Roblox’s SIRT & SOC program. You will design and build the detections, automation and tooling that let a lean team monitor and protect players, developers, employees and the platform at global scale and serve as security incident commander in the region. This is a highly autonomous role where you will be a primary decision-maker, core to our mission to maintain a highly capable 24/7/365 monitoring and response capability. While you will work in close collaboration with peers at our US West Coast Headquarters, the time difference requires an engineer who can operate independently, making critical decisions without immediate oversight. We favor engineering our way out of toil through automation, orchestration, detections-as-code, and risk-based prioritization, while retaining the deep technical skills required to conduct detailed, hands-on analysis and lead response end-to-end when the situation warrants. Work Environment: This role is based in London, UK. You will be working from a dedicated, private space located within a shared office environment, designed to enable collaboration while remaining secure. You will: Build Detection & Response Systems: Design, write, and maintain production-quality detections, automations and integrations (detections-as-code, SOAR playbooks, data and enrichment pipelines) that scale our monitoring capability and reduce manual toil. Own Tooling & Platform: Develop and improve the tooling the global SIRT/SOC depends on alert quality and enrichment, case-management integrations and automation that powers reliable "follow-the-sun" hand-offs. Exercise High Autonomy: Act as the primary Incident Commander for the European time zone, making critical, time-sensitive decisions independently before US HQ comes online. You will serve as the senior-most security engineering point of contact in the region. Drive Strategy & Architecture: Shape the technical direction of the detection & response engineering function, specifically architecting how global hand-offs and "follow-the-sun" models can be optimized and automated. Command Security Incidents: Ensure serious threats and impacts are understood, mitigated, and learned from with speed and professionalism, often leading responses end-to-end without immediate escalation paths during local hours — and turning what you learn into durable, automated detections. Conduct Forensic Investigations & Threat Hunt: Dig into complex context to determine whether threats exist, take decisive action and proactively hunt for anomalous activity in our signals, distinguishing outliers from threats. Lead High-Profile Responses: Collaborate with Security and Engineering to lead responses to major vulnerabilities or platform-wide events. Collaborate Cross-Functionally: Work with Legal, HR, Executive teams, and external partners (Developers & Customers). You will also travel semi-regularly to the USA to visit HQ, ensuring deep alignment with central engineering and security leadership. You have: Experience: 10+ years across security engineering, Infosec, IT, Infra/SRE, and/or Incident Response. Specialization: 7+ years specifically in Detection or Response, with a track record of building , writing detections, automation or security tooling, not solely operating. Engineering Proficiency: Comfortable writing and reviewing production-quality code (Scripting) and building automations, integrations and data pipelines that others depend on. Autonomous Leadership: Proven ability to work independently in satellite offices or distributed teams. You are comfortable being the "person in charge" during your shift and making calls that impact the business. Incident Command: Extensive experience operating as an incident commander. You can flex into deep engineering work but also possess the executive presence to coordinate responders and communicate status to leadership. Investigations: Expert-level capability investigating threats in enterprise and production environments, taking ownership from identification to resolution. Knowledge/Tools/Techniques: Deep understanding of security tooling (SIEM, EDR, IDS/IPS, NDR, SOAR) and experience extending or building on it. You are proficient in applying Incident Response frameworks (NIST IR Lifecycle, Cyber Kill Chain, MITRE ATT&CK) to real-world scenarios, and you collaborate effectively with engineering colleagues, leveraging extensive expertise across infrastructure and technologies (Public Cloud, OS, Virtualization, Containerization, Networking, Build/Development infrastructure, and Hardware). Education: Bachelor's degree in Computer Science, Cybersecurity, or a related technical field; advanced degree preferred or equivalent experience. You are: A Builder-Operator: You would rather automate a problem out of existence than staff around it and you hold yourself to an engineering bar even under incident pressure. A Strategic Self-Starter: You don't wait for instructions. You identify gaps in coverage — especially those unique to regional or time-zone-specific challenges — and fix them. A Detailed Thinker: You enjoy exploring the details and considering the second- and third-order effects of your decisions. An Eager Problem Solver: You are drawn to complex issues rather than avoidant of them. Emboldened to Make Change: You instinctively ask what you can do to improve the situation rather than waiting to be prompted. Compelled by our Mission: You are driven by the opportunity to protect our community and the safe space we've created. A Calculated Risk Taker: You move fast, navigating reasonable risks to take action and build capabilities as quickly as possible. Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
CybersecurityVia Greenhouse
VerifiedToday

Principal Data Engineer - Economy

On-sitefull timeLead / StaffCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: Shape the future of Roblox’s virtual economy. The Economy ML team is building the machine learning backbone that powers Roblox’s Marketplace, Developer Monetization, and Payments ecosystems. From intelligent pricing and personalized storefronts to dynamic layout optimization and avatar understanding, we’re reimagining how the Roblox economy drives user engagement, monetization, and creator success at scale. As a Principal Software Engineer (Data Systems) , you will architect, build and deploy high-scale, reliable real-time and batch data systems for personalization, search and recommendation across various product surfaces in Marketplace, Developer Monetization and Payments. You will be involved in key data projects from architecting event taxonomies and logging interfaces to real-time feature serving across multiple search and recommendation surfaces. What You’ll Do Act as data engineering lead for Economy ML, setting standards for batch vs streaming feature pipelines, table design, observability, and documentation used across the Economy group. Work as a hands-on contributor on our data systems to power content recommendation, search and personalization across Economy product surfaces. Partner with Product, Data Science and ML engineering counterparts to prioritize data initiatives that unlock top-line business goals and reduce tech debt in existing datasets and pipelines. Mentor other DE/ML engineers on best practices for schema design, client logging, experimentation data, and feature pipelines, raising the overall bar for data work. Collaborate with partner and platform teams across Roblox to make sure we are building products with a community first approach. Research and leverage industry-leading practices while making product impact. You Have 8+ years of experience as a product-focused data systems engineer (preferably working with search, recommendation, advertising or personalization systems). Experience designing efficient logging schemas and optimizing data processing pipelines. Experience with real-time stream processing and batch processing (using technologies such as Flink, Spark, Kafka, Druid) Familiarity with feature stores and other machine learning infrastructure. You Are A Technical Leader : You have initiated and facilitated challenging technical solutions. Your technical expertise influences product direction. You nurture a culture of technical excellence. Versatile : You're a generalist and you are comfortable with several languages and technologies already; you are adaptable in any situation. You are resourceful, and take a creative and strategic approach to solving hard problems. Analytical : Excited to investigate large, ambiguous problems, and quantify the problems and the solutions. User Oriented : You always start with the needs of the user, whether they are Roblox users or internal engineers before architecting a solution. Team Oriented : You lift up your peers and find ways to make the team stronger. Why Economy ML @ Roblox? Cross-surface impact: Your work will influence virtual item recommendations, Robux pricing, page layout, avatar generation, and more. Scalable infrastructure: Build on top of Roblox’s ML Platform and Data Infrastructure to accelerate data analysis, experimentation and rapid deployment of product ML solutions. High-leverage mission: Directly contribute to key growth levers: retention, engagement, monetization, and creator success. Flexible structure: Work in a fluid pod model, allocating effort to the most strategic initiatives without rigid silos For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $354,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Data Engineering & BIVia Greenhouse
VerifiedToday

Principal Machine Learning Engineer, Embodied AI and Smart NPCs

On-sitefull timeLead / StaffCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Machine Learning Engineer within the Creator Services Machine Intelligence team, you will focus on the research and development of Embodied AI and Behavioral Agents that revolutionize how games are created and played on Roblox. You will bridge the gap between cutting-edge research and massive-scale product application, building agents capable of complex 3D gameplay and unblocking many use cases across Roblox, from automated playtesting to ensure quality, to "ML Players" with human-like movement and strategic reasoning, playing with real players in games. You will work on feature extraction, model training, building validation / RL platform as well as inference set up leveraging methods from imitation learning to reinforcement learning. And you will create generalizable agents that can perceive 3D environments, understand game rules, plan long-term strategies, and execute complex physics-based actions in real-time. You Will: Design and implement foundation models end to end through the feature extraction to inference for embodied agents. Define the long-term roadmap for Game AI and Embodied Intelligence, acting as a technical bar-raiser for code quality and architectural design. Balance the exploration of cutting-edge deep learning research with the practical constraints of serving models to millions of concurrent users. Mentor fellow engineers and researchers, fostering a culture of technical excellence and scientific inquiry. Collaborate with Product Managers, Backend and Game Engine Engineers and other Roblox team members. You Have: PhD or Master’s in Computer Science, Applied Math, or other field. A record of top-tier publications (e.g., NeurIPS, ICML, CVPR, AAAI, SIGGRAPH, etc) in embodied agents or related domains is a plus. 7+ years of experience as a Machine Learning Engineer or Research Scientist, applying research to tangible products. Deep technical understanding of Imitation Learning, Robotics, Reinforcement Learning, Computer Graphics and Vision, with experience working on low-latency motor control (human-like movement) and high-level strategic reasoning (game rules/goals). Experience with building large scale data/feature pipeline, simulation environments for evaluation / RL. Experience training models on large-scale distributed clusters and understanding the challenges of inference in real-time gaming environments. Proficiency in Python (PyTorch/TensorFlow) and familiarity with C#, C++, or similar systems languages. A passion for bridging the gap between research and production, moving beyond academic benchmarks to launch scalable solutions that directly impact millions of users. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $345,040 — $399,420 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
AI / ML & Data ScienceVia Greenhouse
VerifiedToday

Principal Software Engineer - Content Lifecycle

On-sitefull timeLead / StaffCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Engineer on Content Lifecycle, you will be leading the architecture and design of workflows on Roblox Studio and our platform enabling Creators and AI agents to collaborate at scale by creating, sharing, and managing reusable content. The ideal candidate has C++ and game engine experience, enjoys solving complex software problems and has a passion for mentoring other engineers on the team. We believe that collaborative teams are the future of building one’s imagination on Roblox and you will be designing and building features which unlock that vision. Join us in our mission to make collaboration at scale performant, frictionless, and most of all fun! You Will: Plan and deliver complex technical features E2E in our game engine and in the Roblox Studio that will allow developers to grow in our community Establish the foundational architecture and technical direction that will enable Studio to keep expanding its capabilities Work cross functionally, across teams and technology platforms to deliver high quality and amazing user functionality Lead by example and mentor engineers to implement technological best practices, patterns, and strategies Improve the product quality by fostering automation testing Participate in building the world's best professional application for massively multiplayer game development You Have: At least 8+ years experience and you've worked on deep and challenging problems with large scale systems in C++ codebases Worked on the internals of a multi-player game engine, solving problems related to scale, performance, latency, and throughput in client/server environments Experience delivering end-to-end on features that span multiple teams and technology platforms A Bachelor's degree in Computer Science or a similar technical field, or equivalent practical experience You Are: Familiar with how version control systems work under the hood Familiar with 3D scene and game development tools and workflows Familiar with file storage systems or network protocols For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Software EngineeringVia Greenhouse
VerifiedToday

Principal Software Engineer - Roblox Database

On-sitefull timeLead / StaffCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s database team develops the next-generation, multi-tenant database platform that elastically scales and underpins every online data workload at Roblox. As a principal engineer on the database team, you will shape the architecture, build and launch critical database capabilities that keep our services fast, reliable and efficient at global scale. You will report to the Technical Director for Storage. You will: Design and implement new engine features —indexing, storage formats, WAL and replication protocols, sharding, and query-planner enhancements—that push latency, throughput, and availability boundaries. Evolve the control plane to deliver elastic scaling, autonomous healing, and zero-downtime schema or tenant moves across global regions. Profile and optimize critical code paths using kernel-level tracing and advanced performance tooling; drive systematic tail-latency reductions. Establish engineering best practices by leading design reviews, performance benchmarks, failure drills, and post-incident retrospectives. Automate everything : develop frameworks for testing, CI/CD, rollout safety, observability, and autoscaling so that the platform operates hands-off at scale. Mentor and unblock engineers , fostering deep database craftsmanship and disseminating knowledge across Storage, Platform, and product teams. Engage with the open-source community —upstreaming patches, presenting learnings, and influencing the future of Postgres, RocksDB and related ecosystems. You have: 8+ years of experience in software engineering or a relevant field Deep experience with building and operating large-scale distributed databases or storage engines (e.g., PostgreSQL, MySQL/InnoDB, RocksDB, Spanner, Aurora, AlloyDB). Deep expertise in database internals —B-trees, MVCC, WAL, query optimization, buffer management—and strong skills in C/C++, GO or Rust . Hands-on experience with consensus algorithms (Raft, Paxos) and multi-region replication models that deliver strong consistency and high availability. Proven success shipping high-QPS, low-latency services on container orchestration stacks (Kubernetes or Nomad) with comprehensive observability. Ability to turn ambiguous product requirements into a clear technical roadmap and influence cross-functional stakeholders. Passion for automation, rigorous testing, and data-driven decision-making that raises the reliability and efficiency bar. Bonus: upstream contributions to PostgreSQL, RocksDB or other OSS databases; familiarity with disaggregated storage, HTAP workloads, or custom query languages. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Software EngineeringVia Greenhouse
VerifiedToday

Engineering Manager, Ads Experience

On-sitefull timeMid-LevelCalifornia, United States
Apply Now

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are building the next generation of immersive advertising at Roblox. Our team sits at the core of the Roblox Ads ecosystem, serving billions of impressions while providing the critical infrastructure that connects global brands with our massive community of creators. We are seeking an Engineering Manager to lead the Ads Experience team, responsible for the full spectrum of our monetization experience: Advertiser Experience (Roblox Ads Manager), Brand Experience (Brand Ads & Integrations), and Publisher Experience (Creator Monetization & Commerce). Together these surfaces are the front door to advertising on Roblox, where a global brand, a solo developer, and everyone in between can connect their creativity with high-performing campaigns and earnings. As the Engineering Manager, you will own both the delivery and technical health of these products and the growth of a high-performing engineering team. You'll partner closely with Product, Design, and Data Science to make campaign creation fast and intuitive, brand integrations rich and safe, and creator monetization fair and transparent. You Will Build and lead a team of high-caliber software engineers. You'll be responsible for hiring, performance management, career development, and fostering an inclusive, high-output team culture. Own product and engineering for Roblox Ads Manager, setting the roadmap and owning the full stack from campaign setup and targeting to budget controls and real-time reporting across self-serve, programmatic, and agency. Build and own the creator ad monetization experience: the tools creators use to run ads in their experiences, and the systems that track and pay out their earnings correctly and on time. Own the full software development lifecycle for your team. Balance rapid product iteration with long-term technical health, ensuring high-quality features ship on schedule. Provide technical guidance on system design and frontend/backend architecture, ensuring the products handle complex forecasting, campaign management, and real-time reporting at scale. Apply AI across the ecosystem, from Gen AI for multi-modal creatives to intelligent assistants that help advertisers and creators set up, optimize, and troubleshoot their campaigns and monetization. Collaborate deeply with Product Management, Design, and Data Science to define the product vision, and bridge the gap between business requirements and technical implementation. You Have 8+ years of software development experience, with 2+ years of experience in people management (hiring and performance management). Experience delivering customer-facing web products end to end, with a solid understanding of the Ad Tech stack, campaign management, reporting, creative, ad serving, measurement, and ad delivery. Experience building campaign management systems used by ad ops teams, advertisers, and agencies. This includes campaign setup, trafficking, and lifecycle management across direct, programmatic, and self-serve channels. Proven ability to deliver APIs and UIs for campaign creation, editing, flighting, targeting, and budget management across simple and complex campaign structures. Strong background in distributed systems and high-availability backend services (Go, C#, or similar), and an understanding of modern frontend architectures (React/TypeScript). A passion for mentoring engineers and a proven ability to manage performance, navigate complex organizational challenges, and build a cohesive team. Experience driving engineering best practices, including code reviews, testing strategies, and incident management for high-scale systems. The ability to think like a product owner while maintaining strong technical rigor. BS, MS in Computer Science, Engineering, or equivalent experience. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

View more...
Engineering ManagementVia Greenhouse
VerifiedToday

Page 2 of 17