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Roblox
Actively Hiring170 open positions matching criteria
Software Engineer, Engine Scalability
Early Career FT - Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We’re looking for an outstanding engineering to join our Engine Scalability team. The Engine Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices. We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale. You Will Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems. Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences. Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile. Drive projects end-to-end, collaborate with other engineers, and contribute to maintaining strong technical quality and code health on the team. You Have Experience: 3+ years of professional experience building and shipping performance-sensitive software. Experience in domains like game engines, real-time simulation, robotics, AR/VR, or similar is a plus. You've contributed to features in a large codebase is a plus. Knowledge: You're proficient in C++ and write clean, readable, maintainable code. Hands-on experience with at least one area of real-time 3D (rendering, mesh or geometry processing, LOD, animation/skinning, spatial data, asset pipelines, or GPU/client performance) is a plus. Ownership: You can take a well-scoped problem from design through implementation and rollout, and you ask questions and gather context when requirements are unclear. Teamwork: You collaborate well with partner teams (Engine, Rendering, Avatar, Studio, and developer-facing teams) and can explain technical topics clearly. Curiosity & Growth: You're eager to learn new technologies, including AI-assisted tools, and apply them to practical problems. You're open to feedback and want to grow your technical scope over time. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $153,120 — $196,750 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Cloud Security Engineer
Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Cloud Security Engineer, you will define and implement the security strategy and controls across our hybrid and multi-cloud environment. Embedded within the Platform Security team, you will operate with a high degree of autonomy, partnering closely with Infosec and Infrastructure teams to secure our cloud infrastructure. Your architectural decisions will directly impact the security of a global platform. You Will: Create Paved Roads: Build innovative services and tooling that make the secure path the easiest path, enabling developers to deploy faster and safer. Engineer Self-Healing Infrastructure: Architect and scale systems that monitor our cloud posture and automatically enforce a self-healing security baseline. Design Secure-by-Default Blueprints: Partner deeply with infrastructure teams to bake threat modeling and secure-by-default patterns into the core DNA of our cloud environments. Implement Effective Guardrails: Deploy organizational security controls that protect our developers without slowing them down. Advance Detections: Write and optimize detections tailored specifically to our footprint. You Have: 4+ years: of relevant professional experience. Experience writing and maintaining: code in at least one programming language such as Python, Golang or C#, and you are eager to learn new languages and technologies. Experience with: automation, IaC, system hardening, container security concepts, cloud security policy and observability. Deep understanding: of cloud service architecture and cloud security concepts. Familiarity with: with container orchestration systems, such as Kubernetes. Understanding of: network security concepts and best practices, ex: enabling secure connectivity between resources, implementing egress controls. You Are: Collaborative: You love working with your direct team and cross-functional partners. Thoughtful of build vs. buy decisions: You can build solutions, but you also review what tools are available. Comfortable with ambiguity: You can gather data and make informed decisions when there is no clear answer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $251,090 — $326,060 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer, Engine Systems
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays). Our team owns: The core structures and systems are used to build the DataModel and interact with it. The C++ reflection bindings that form the Engine’s Luau API surface and let creators interact with the DataModel. We’ve built custom codegen tooling to generate the C++ for these reflection bindings and other related structures. DataModel serialization … and much more! You will: Develop engine code that performs well for all user-created games on the Roblox platform. Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions. Take ownership of projects throughout their full lifecycles. Execute code that performs well on all the devices Roblox supports—from desktop clients to mobile phone clients to console clients. You have: Experience developing outstanding systems-level C++ programming. Have experience working on game engine internals Responsibility for building and maintaining systems that work optimally. Curiosity to learn and stay up-to-date on technology developments. Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer, Build
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior/Principal Software Engineer on the Build Surfaces team, you will lead projects that shape how everyone builds on Roblox, across both Studio and the Roblox App. Our team owns the AI-powered workflows that meet Players and Creators directly in their environment of choice. We are building tools that span the full creation lifecycle, helping creators build, grow, and monetize. Today, Build lets you do all of this through text: generate a playable game from a sentence, iterate on gameplay and visual design, playtest the changes, publish, and discover insights to help your game grow. From here, we are making the iteration cycle faster, gamifying the act of building, and helping get creators' work in front of players. These efforts lower the barrier to creation and make Roblox a place where anyone can turn an idea into a game people play. Your work will have a direct impact on millions of Creators by making creation more powerful, accessible, and seamless. We primarily work with React, Luau, and occasionally C++, but adaptability to evolving technology is key. TypeScript and Web expertise are a helpful proxy for this stack. You Will: Contribute to development across Build and Studio Assistant surfaces. Ship end-to-end features spanning AI-assisted iteration, direct editing, monetization, analytics, and onboarding. Mentor engineers on the team through formal mentoring and leadership by example. Own projects from technical specification, execution and launch. Collaborate with product, design and cross-team collaborators to uphold execution quality and velocity. You Have: 8+ years of hands-on working experience with a BS degree (or equivalent professional experience) in Computer Science, or a similar technical field. Experience in programming languages such as C++, Luau, Javascript, or Typescript. Experience with managing/navigating complex codebases and system architecture/design. Driven cross-functional projects to build consumer facing products. You Are: Passionate about building great user facing products through continuous improvements and rapid iterations with feedback Curious about new technology and product experiences Experience building agentic tools (Bonus) Familiarity with A/B testing (Bonus) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Build
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior/Principal Software Engineer on the Build Surfaces team, you will lead projects that shape how everyone builds on Roblox, across both Studio and the Roblox App. Our team owns the AI-powered workflows that meet Players and Creators directly in their environment of choice. We are building tools that span the full creation lifecycle, helping creators build, grow, and monetize. Today, Build lets you do all of this through text: generate a playable game from a sentence, iterate on gameplay and visual design, playtest the changes, publish, and discover insights to help your game grow. From here, we are making the iteration cycle faster, gamifying the act of building, and helping get creators' work in front of players. These efforts lower the barrier to creation and make Roblox a place where anyone can turn an idea into a game people play. Your work will have a direct impact on millions of Creators by making creation more powerful, accessible, and seamless. We primarily work with React, Luau, and occasionally C++, but adaptability to evolving technology is key. TypeScript and Web expertise are a helpful proxy for this stack. You Will: Contribute to development across Build and Studio Assistant surfaces. Ship end-to-end features spanning AI-assisted iteration, direct editing, monetization, analytics, and onboarding. Mentor engineers on the team through formal mentoring and leadership by example. Own projects from technical specification, execution and launch. Collaborate with product, design and cross-team collaborators to uphold execution quality and velocity. You Have: 4+ years of hands-on working experience with a BS degree (or equivalent professional experience) in Computer Science, or a similar technical field. Experience in programming languages such as C++, Luau, Javascript, or Typescript. Experience with managing/navigating complex codebases and system architecture/design. Driven cross-functional projects to build consumer facing products. You Are: Passionate about building great user facing products through continuous improvements and rapid iterations with feedback Curious about new technology and product experiences Experience building agentic tools (Bonus) Familiarity with A/B testing (Bonus) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Application Gateway
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: Roblox is reimagining the way people come together to connect, create, and express themselves. To support our massive scale, we are powered by thousands of microservices. The Application Networking team connects and secures these services, building ingress gateways, managing the service mesh, and enabling seamless communication across Roblox’s hybrid on-prem and cloud infrastructure. We are executing on Cloud Bursting, a strategic initiative to enable Roblox’s core services to transparently burst from on-prem data centers to the cloud, allowing us to handle historical peak concurrent players and survive regional failures. You will join our Application Gateway team to build the networking infrastructure that makes this possible. You Will: Design, build, and operate Roblox's Envoy-based application gateway fleet — the front door for billions of daily requests — owning L7 routing, authentication, rate limiting, and traffic policy end to end. Own the reliability and scale characteristics of the gateway: capacity and headroom modeling, failure isolation and blast-radius reduction, progressive delivery of config and code changes, and measurable reduction in edge-caused incidents. Partner with the internal networking and service teams to deliver one coherent traffic story from client to service, abstracting cluster and regional boundaries away from application developers. Serve as a primary escalation point for complex edge and gateway issues, debugging across Envoy configuration and internals, xDS control plane behavior, TLS termination, and the underlying network and load-balancing stack. Act as a senior voice on the team, mentoring junior engineers and promoting best practices in testing, deployment, and reliability engineering. You Are: A professional with 3+ years of experience in distributed systems, with strong expertise in networking architecture and technologies (Envoy, Kubernetes). You understand the tradeoffs of sidecar-based microservice architectures at scale. Deeply knowledgeable of L7 networking concepts: routing and request transformation, TLS termination and certificate management, authentication and authorization, rate limiting, and load-balancing. Experienced running Kubernetes in production and familiar with the K8s networking model. Comfortable working with Envoy proxy internals, xDS APIs, and control plane architectures. Excellent at designing large-scale distributed systems that span multiple clusters, regions, and runtime environments. Fluent in Go, C/C++, or Rust. Experienced with on-call rotations and approach infrastructure with a “reliability-first” mindset. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Avatar Animation
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players. We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance. You need to be proficient in C++ and have experience working on animation systems and tools. Prior experience with animation for games / interactive experiences is a huge plus. You Will: Help develop experiences that push the quality bar beyond what was previously thought possible on the platform Analyze existing animation tech and tools and determine what is needed to meet a project's objectives Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox Work closely with gameplay engineers to implement gameplay interactions using animation tech Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox You Have: 8+ years of experience for with knowledge of character animation, game engines and tools Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform Foundation oriented mindset : You believe that strong 3D math skills and a well thought out code architecture are important Performance focus : You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle A Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $242,100 — $293,800 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Safety? At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization’s mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world. Why Safety Foundation? Safety Foundation is the infrastructure backbone that powers safety across Roblox. Every piece of content reviewed, every moderation action taken, every safety workflow running anywhere on the platform flows through systems built by this team. We are the platform that other safety teams build on — and right now, we're in the middle of one of the most significant evolutions in our history. We're scaling to handle 10x more traffic while keeping cost growth in check. We're rebuilding the platform to be AI-first, natively supporting agentic and ML-driven safety workflows without compromising on security or auditability. And we're radically improving developer velocity — cutting the time it takes any team to integrate safety capabilities from months to hours. As a Principal Software Engineer on Safety Foundation, you'll be the hands-on tech lead for a group of engineers on the team. You'll set technical direction, own architecture decisions, and stay deeply engaged in the work. Your decisions will shape how safety works across all of Roblox — for over 100+ daily monthly active users. You Will: Serve as the hands-on tech lead for a group of engineers on the Safety Foundation team — setting technical direction, driving execution, and staying close to the code Lead the design and implementation of a scalable, cost-efficient platform engineered for 10x traffic growth Drive the AI-first transformation of the safety platform: architecting agentic and ML-integrated workflows with the security, auditability, and reliability that production safety systems require Build the developer experience layer that enables product teams across Roblox to integrate safety capabilities in hours, not months Partner closely with Trust & Safety ML, User Safety, Safety Operations, and product teams to translate platform needs into durable infrastructure Define backend standards and patterns across the team; raise the technical bar through code review, architecture guidance, and mentorship Identify and resolve performance bottlenecks across networking, data, and compute — at scale You Have: 10+ years of experience building large-scale backend/distributed systems and shipping high-quality systems to production. Strong preference for candidates who have experience with building developer platforms. 4+ years acting as a tech lead: setting direction, driving execution, and growing engineers at multiple levels Deep proficiency in Go or a similar compiled language (Go strongly preferred). Experience with CQRS & Event Sourcing is a plus Experience with NoSQL databases at scale (DynamoDB, Cassandra, or similar) Experience with or strong interest in AI/ML platform integration — pipelines, agentic workflows, HITL workflows or similar BA/BS in Computer Science, Engineering, or a related technical field — or equivalent experience You Are: A hands-on technical leader. You can zoom out to own the architecture and zoom in to write the hard code. You don't choose between leading and building — you do both. A platform thinker. You design for reuse, velocity, and reliability. You understand that your customers are other engineering teams, and you build with them in mind. Comfortable with ambiguity. You thrive on open-ended, gnarly problems. You can break them down, build alignment, and drive them to resolution — without waiting for perfect requirements. A team-player & multiplier. You are collaborative & strive to make everyone around you better — through rigorous code & architecture reviews, clear technical communication, and a genuine investment in the growth of the people you work with. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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