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Roblox
Actively Hiring170 open positions matching criteria
Senior Software Engineer (C++)
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Foundation team is looking for a Senior Software Engineer to improve Roblox performance across our supported platforms. Our platform is used by over 150M people daily. You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across the company to identify bottlenecks, ship measurable improvements, and prevent regressions over time. Our team is responsible for the end-to-end performance of the Roblox client on Android, iOS, macOS, Windows, Xbox, Playstation and TV. We tackle the platform’s most difficult technical constraints, ranging from speed and responsiveness to efficiency and stability, to ensure a high-performance experience across all of our devices and platforms. You will: Own the end-to-end performance of the Roblox client across all platforms directly moving the needle on our key metrics: TTI, app size, battery usage and more. Build the benchmarking, profiling, and telemetry systems required to catch regressions early and continue scaling our application even further. Collaborate closely with stakeholders across Engineering, Product, and Design to evaluate technical tradeoffs, align on company-wide priorities, and execute smooth rollout plans. Drive deep technical impact by diving into complex, unfamiliar codebases, taking ambitious projects from greenfield MVP to production-grade, and mentoring peers on performance best practices. You have: 3+ years of experience writing high-quality, performant C++ code in large, complex codebases A proven track record of building reliable measurement, monitoring, or regression prevention systems. The ability to autonomously navigate complex, ambiguous systems and deliver stable, production-grade software. Exceptional communication skills to discuss technical trade-offs with both engineering peers and cross-functional partners. Bonus: Hands-on experience with on-device profiling (iOS and/or Android) to find and measure optimization opportunities. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $195,780 — $242,100 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Frontend Software Engineer, Ads User Experience
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer working on User Experience, you will build a new way to experience Ads in app and in game. This team will focus on the UX for users and developers in how they see and experience ads as well as for developers to see how their ads are performing. You will be part of the team building brand new user experiences that will be critical to our Immersive Ads future. You will report into our Engineering Manager. In this role, you will craft robust, extensible systems for high-traffic surfaces across our Ads products. You will drive solutions using React and other technologies, helping us to build components quickly and efficiently across devices. If you have a deep understanding of frontend technologies and a passion for refining client-server interaction, you will be right at home with us! You Will: Design, build and ship high-traffic features to improve the user journey for millions of users across mobile, desktop and other immersive platforms. Work with Engineering, Product, Design and Data partners to match developers with the right audience Architect universal solutions for delivering features across a range of platforms and devices Drive UX improvements through data-driven decisions and A/B testing Partner closely with Product, Design, Data Science, and other Roblox engineering teams to deliver coherent user journeys across the platform You Have: 3+ years of experience in software development Deep experience with web technologies (React, Typescript, Javascript) A strong history of building and launching consumer-facing features with design, product and/or other partners Mobile App Development or Game Development is a plus Degree or equivalent experience in Computer Science, Applied Math, Physics, Engineering, Statistics, or other technical field is a plus You Are: Passionate about users : You are sensitive to the needs of our users and strive to build the best possible experience for all; Versatile : You are comfortable switching between languages and are excited to learn new technologies; Analytical : You are driven to tackle large, ambiguous problems systematically and thoroughly; Innovative : You craft creative long-term solutions and stay in touch with industry developments; Team-oriented : You value the ideas and experiences of teammates and multi functional partners Systems-thinker: You have a strong understanding of client-server architecture, state management, and frontend performance optimization. Collaborative: You thrive in cross-functional environments and enjoy mentoring and elevating teammates. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $242,100 — $293,800 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer, Data Engineering
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Engineering team at Roblox plays a crucial role in enabling the company's success by developing and maintaining highly leveraged Core Data Sets, frameworks, and tooling to support the growing demand for analytics. As a Principal Data Engineer, you will work to define the data ontology for all of Roblox, establish best practices and standards for data operations and lifecycle management, design and build analytics tooling and frameworks, and influence event instrumentation. Additionally, this role is highly cross-functional, requiring close collaboration with Data Science, Experimentation, and Machine Learning teams to understand customer requirements and analytics applications, as well as with Data Infrastructure and Storage teams to develop integrated solutions. Join us and be a part of a dynamic team driving innovation and growth at Roblox. You Will: Partner with Data Science, Data Platform, Product, and Engineering to collect requirements to define the data ontology for all of Roblox Lead and mentor a growing team of Data Engineers to support Roblox's ever-evolving data needs Design, build, and maintain efficient and reliable batch and streaming data pipelines to model business entities as core data sets Develop scalable frameworks and tooling to automate analytics workflows and streamline users interactions with data products Establish and evangelize best practices for data operations and lifecycle management You Have: 8+ years of professional experience working building scalable ETL pipelines on industry standard ETL orchestration tools (Airflow, Dagster, Luigi, Google Cloud Composer, etc.) with deep expertise in SQL, PySpark, or scala. 3+ years leading data engineering development directly with business or data science stakeholders Built, scaled, and maintained Multi-Terabyte data sets and have an expansive toolbox for debugging and unblocking large scale analytics challenges (skew mitigation, sampling strategies, accumulation patterns, data sketches, etc.) Experience with at least one major cloud's suite of offerings (AWS, GCP, Azure). Developed or enhanced ETL orchestrations tools or frameworks Worked within standard GitOps workflow (branch and merge, PRs, CI / CD systems) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Avatar Animation
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players. We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance.. You need to be proficient in C++ and have experience working on animation systems and tools. Prior experience with animation for games / interactive experiences is a huge plus. You Will: Help develop experiences that push the quality bar beyond what was previously thought possible on the platform Analyze existing animation tech and tools and determine what is needed to meet a project's objectives Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox Work closely with gameplay engineers to implement gameplay interactions using animation tech Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox You Have: 8+ years of experience for with knowledge of character animation, game engines and tools Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform Foundation oriented mindset : You believe that strong 3D math skills and a well thought out code architecture are important Performance focus : You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle A Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills For roles that are based at our headquarters in Vancouver, BC, Canada: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $230,020 — $279,120 CAD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, App Performance
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer App Foundation team is looking for a Senior Software Engineer to improve Roblox performance across our supported platforms. Our platform is used by over 150M people daily. You will work primarily in cross-platform C++ Roblox game engine code, partnering with teams across the company to identify bottlenecks, ship measurable improvements, and prevent regressions over time. Our team is responsible for the end-to-end performance of the Roblox client on Android, iOS, macOS, Windows, Xbox, Playstation and TV. We tackle the platform’s most difficult technical constraints, ranging from speed and responsiveness to efficiency and stability, to ensure a high-performance experience across all of our devices and platforms. You will: Own the end-to-end performance of the Roblox client across all platforms directly moving the needle on our key metrics: TTI, app size, battery usage and more. Build the benchmarking, profiling, and telemetry systems required to catch regressions early and continue scaling our application even further. Collaborate closely with stakeholders across Engineering, Product, and Design to evaluate technical tradeoffs, align on company-wide priorities, and execute smooth rollout plans. Drive deep technical impact by diving into complex, unfamiliar codebases, taking ambitious projects from greenfield MVP to production-grade, and mentoring peers on performance best practices. You have: 3+ years of experience writing high-quality, performant C++ code in large, complex codebases A proven track record of building reliable measurement, monitoring, or regression prevention systems. The ability to autonomously navigate complex, ambiguous systems and deliver stable, production-grade software. Exceptional communication skills to discuss technical trade-offs with both engineering peers and cross-functional partners. Bonus: Hands-on experience with on-device profiling (iOS and/or Android) to find and measure optimization opportunities. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $195,780 — $242,100 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox’s daily active users growing at a record pace, we are seeking experienced machine learning researchers who thrive on solving complex challenges and designing scalable, ground breaking solutions. In this role, you will innovate on LLMs, VLMs, autoregressive models, or other large models for user understanding, content understanding, recommendation, and agentic search. Your work will lay the foundation for personalizing user experiences, enhancing engagement and retention, and driving growth within the creator ecosystem. In search and discovery, you will contribute to the core systems that enable users to discover and interact with experiences across Roblox. On Search, that work spans the end-to-end user search journey, covering query suggestions, autocomplete, and retrieval and ranking. These systems drive exploration and engagement across all surfaces, helping users find relevant and exciting content. Looking ahead, our team aims to innovate further by developing auto-generated summaries, images, and videos from experience content to improve discoverability and inspire user exploration. Our mission is to connect a billion users with the best content and connections at the right time, tackling diverse challenges in advertising, search, and discovery at an unprecedented scale. Join us and play a pivotal role in shaping the future of Roblox’s search and discovery. You Will: Design and implement the machine learning solutions that power agentic search and discovery systems to drive Roblox content distribution. Design and implement large scale recommendation models. In this role, you will innovate on LLMs, VLMs, autoregressive models, or other large models for query understanding, user understanding, content understanding, recommendation, and agentic search. Design eval and post-training loops - SFT, preference optimization, and RL - for ranking, query understanding, and agentic systems. Balance researching new technologies with a practical approach to integrate research efforts into the Roblox products. Collaborate with other teams within Roblox to make sure we are building products with a community first approach. Communicate with the industry and communities where applicable and be ambassador for Roblox. You have: You have 7+ (for principal) or 4+ (for senior) years of experience designing and building scalable machine learning solutions. Experienced with transformer based model training, inference, and product integration. Break down product requirements into iterative deliverable stages. Depth in recommendation, search retrieval and ranking, or LLM post-training and agentic systems is a plus. You have a BS, MS, or PhD in Computer Science or a related discipline or equivalent experience. You have initiated and facilitated challenging technical decisions across multiple teams and organizations. While deeply technical, you always start with the needs of the user, whether they are Roblox users or internal engineers. A creative and strategic approach to solving hard problems. You simplify the complex. You bring in fresh ideas from new places. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $278,530 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Engineering Acceleration
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engineering Acceleration Foundations team delivers a world-class development experience to our 2000+ Roblox teammates who write, build, and ship the most incredible virtual experience platform in the world. As a Senior Software Engineer within our Engineering Acceleration team, you will be deep in the middle of transforming development at Roblox from its solid roots to a fully scaled, globally mature, AI-native platform for empowering engineers. If you are passionate about engineering productivity and you’ve ever wanted to have company-wide impact where you can design, code, and make decisions that fundamentally change how things are done - this is your opportunity! You Will: Support, scale, secure and redefine Roblox’s development cycle including source control, code search, artifact creation and distribution, and local and remote development infrastructure for the next 10 years of growth. Help create software that improves the lives of your coworkers with new local development tools, internal web apps and microservices, reusable CI workflows, productivity metrics toolchains, and integrations across many 1st and 3rd party tools. Collaborate on efforts improving the productivity and user experience of our Source, CI tools and Build, spanning teams across Roblox engineering and impacting every engineer at the company. You Have: 6+ years of experience A BS in Computer Science or a related field with equivalent practical experience. A customer-focused mindset with great communication and collaboration skills. Participated in end-to-end development, launch, and support of a tool or system used by hundreds of other developers at scale. Knowledge of source control, artifact management, CI tools, and infrastructure. GitHub, GitHub Actions, and Artifactory experience are a plus. Experience working with common cloud and orchestration technologies, preferably AWS, Docker, Kubernetes, and HashiCorp Stack (Terraform, Vault). Fluency in at least one common programming language (Python, Go, C#). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Client Platform Engineer
Engineering Operations
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox is seeking a Principal Client Platform Engineer to serve as the technical architect of our global endpoint ecosystem. Reporting to the Client Services Manager, you will define the long-term strategy for how our fleet scales, secures, and evolves. This role goes beyond day-to-day management — you will establish architectural standards, drive automation-first platform design, and ensure thousands of builders have secure, reliable tools to do their best work. From strengthening our security posture in a complex hybrid environment to mentoring senior engineers, you will shape the technical foundation that powers innovation at Roblox. You Will: Standardize the global security and management strategy for our entire fleet of macOS, Windows, Linux, Android, iOS, and ChromeOS devices to ensure peak performance and ironclad compliance. Evolve of our deployment pipeline, driving the automated rollout of patches, OS upgrades, and complex certificate lifecycles for all endpoints. Lead the hardening of our endpoint security posture, partnering with InfoSec to architect automated remediation workflows and deploying advanced observability tools like CrowdStrike, and Kolide. Design and scale internally owned systems within our hybrid environment. Lead complex platform initiatives from architecture through global deployment and operational maturity. Collaborate with cross-functional stakeholders across Corporate Engineering, Security, Engineering, and People Ops to align technical roadmaps with broader company goals. Navigate and resolve high-level ambiguity, transforming vague technical requirements into scalable engineering solutions. Serve as a technical escalation point, diagnosing deep-level architectural failures in hardware, software, and enterprise networking. Participate in the team’s on-call rotation, providing senior-level response for critical system availability and high-priority security incidents. You Have: 10+ years of experience in endpoint engineering, systems architecture, or infrastructure engineering. Proven experience securing and managing global fleets of 5,000+ devices. Deep expertise with endpoint management platforms such as Jamf Pro, Workspace ONE, Google Endpoint Management, Fleet, or Microsoft Intune. Strong programming ability in Python, Bash, Go, or Ruby with a focus on automation and systems integration. Experience implementing Infrastructure-as-Code and GitOps-based configuration management. Advanced knowledge of Identity and Access Management and Zero Trust architecture across Okta, Google Workspace, and Entra ID. Strong understanding of PKI, certificate lifecycle management, and enterprise networking security. Demonstrated ability to lead large technical initiatives and influence cross-functional stakeholders. You Are: A security-focused architect passionate about solving complex endpoint challenges at scale. Comfortable working through ambiguity, with the ability to provide technical clarity and direction in a fast-paced, evolving environment. Heavily metrics-driven and customer-centric, using data to validate the effectiveness of security controls and improve the Builder experience. A collaborative engineer who builds strong relationships with cross-functional partners and mentors junior & senior team members. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $230,980 — $267,390 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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