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Roblox
Actively Hiring170 open positions matching criteria
Principal Software Engineer - Roblox Database
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s database team develops the next-generation, multi-tenant database platform that elastically scales and underpins every online data workload at Roblox. As a principal engineer on the database team, you will shape the architecture, build and launch critical database capabilities that keep our services fast, reliable and efficient at global scale. You will report to the Technical Director for Storage. You will: Design and implement new engine features —indexing, storage formats, WAL and replication protocols, sharding, and query-planner enhancements—that push latency, throughput, and availability boundaries. Evolve the control plane to deliver elastic scaling, autonomous healing, and zero-downtime schema or tenant moves across global regions. Profile and optimize critical code paths using kernel-level tracing and advanced performance tooling; drive systematic tail-latency reductions. Establish engineering best practices by leading design reviews, performance benchmarks, failure drills, and post-incident retrospectives. Automate everything : develop frameworks for testing, CI/CD, rollout safety, observability, and autoscaling so that the platform operates hands-off at scale. Mentor and unblock engineers , fostering deep database craftsmanship and disseminating knowledge across Storage, Platform, and product teams. Engage with the open-source community —upstreaming patches, presenting learnings, and influencing the future of Postgres, RocksDB and related ecosystems. You have: 8+ years of experience in software engineering or a relevant field Deep experience with building and operating large-scale distributed databases or storage engines (e.g., PostgreSQL, MySQL/InnoDB, RocksDB, Spanner, Aurora, AlloyDB). Deep expertise in database internals —B-trees, MVCC, WAL, query optimization, buffer management—and strong skills in C/C++, GO or Rust . Hands-on experience with consensus algorithms (Raft, Paxos) and multi-region replication models that deliver strong consistency and high availability. Proven success shipping high-QPS, low-latency services on container orchestration stacks (Kubernetes or Nomad) with comprehensive observability. Ability to turn ambiguous product requirements into a clear technical roadmap and influence cross-functional stakeholders. Passion for automation, rigorous testing, and data-driven decision-making that raises the reliability and efficiency bar. Bonus: upstream contributions to PostgreSQL, RocksDB or other OSS databases; familiarity with disaggregated storage, HTAP workloads, or custom query languages. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Engineering Manager, Ads Experience
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. We are building the next generation of immersive advertising at Roblox. Our team sits at the core of the Roblox Ads ecosystem, serving billions of impressions while providing the critical infrastructure that connects global brands with our massive community of creators. We are seeking an Engineering Manager to lead the Ads Experience team, responsible for the full spectrum of our monetization experience: Advertiser Experience (Roblox Ads Manager), Brand Experience (Brand Ads & Integrations), and Publisher Experience (Creator Monetization & Commerce). Together these surfaces are the front door to advertising on Roblox, where a global brand, a solo developer, and everyone in between can connect their creativity with high-performing campaigns and earnings. As the Engineering Manager, you will own both the delivery and technical health of these products and the growth of a high-performing engineering team. You'll partner closely with Product, Design, and Data Science to make campaign creation fast and intuitive, brand integrations rich and safe, and creator monetization fair and transparent. You Will Build and lead a team of high-caliber software engineers. You'll be responsible for hiring, performance management, career development, and fostering an inclusive, high-output team culture. Own product and engineering for Roblox Ads Manager, setting the roadmap and owning the full stack from campaign setup and targeting to budget controls and real-time reporting across self-serve, programmatic, and agency. Build and own the creator ad monetization experience: the tools creators use to run ads in their experiences, and the systems that track and pay out their earnings correctly and on time. Own the full software development lifecycle for your team. Balance rapid product iteration with long-term technical health, ensuring high-quality features ship on schedule. Provide technical guidance on system design and frontend/backend architecture, ensuring the products handle complex forecasting, campaign management, and real-time reporting at scale. Apply AI across the ecosystem, from Gen AI for multi-modal creatives to intelligent assistants that help advertisers and creators set up, optimize, and troubleshoot their campaigns and monetization. Collaborate deeply with Product Management, Design, and Data Science to define the product vision, and bridge the gap between business requirements and technical implementation. You Have 8+ years of software development experience, with 2+ years of experience in people management (hiring and performance management). Experience delivering customer-facing web products end to end, with a solid understanding of the Ad Tech stack, campaign management, reporting, creative, ad serving, measurement, and ad delivery. Experience building campaign management systems used by ad ops teams, advertisers, and agencies. This includes campaign setup, trafficking, and lifecycle management across direct, programmatic, and self-serve channels. Proven ability to deliver APIs and UIs for campaign creation, editing, flighting, targeting, and budget management across simple and complex campaign structures. Strong background in distributed systems and high-availability backend services (Go, C#, or similar), and an understanding of modern frontend architectures (React/TypeScript). A passion for mentoring engineers and a proven ability to manage performance, navigate complex organizational challenges, and build a cohesive team. Experience driving engineering best practices, including code reviews, testing strategies, and incident management for high-scale systems. The ability to think like a product owner while maintaining strong technical rigor. BS, MS in Computer Science, Engineering, or equivalent experience. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer of the Game Engine data model team, you will innovate on the core data structures that form the backbone of Roblox’s platform. In this role you will have first hand opportunity to design and build one of the core technologies that makes the Roblox game engine special. The Data Model framework provides an interface between engine capabilities and our creators. It also acts as a fabric to core technologies, such as networking, scripting, Studio, rendering and physics which are essential to the high performance of the Roblox game engine. This role is in our San Mateo, CA HQ three days a week (Tuesdays to Thursdays). You Will: Develop engine code that performs well for all user-created games on the Roblox platform. Establish the foundational architecture and technical direction for the team. Work cross-functionally , across teams and technology platforms to deliver high quality and amazing functionality. Lead by example and mentor engineers to implement technological best practices, patterns, and strategies. Improve the product quality by encouraging automation testing. Take Ownership of projects throughout their full lifecycles. Execute on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients. You Have: At least 8+ years experience and expertise with C++ code-generation and analysis tools (libclang, Abstract Syntax Trees, etc). Outstanding systems-level C++ programming skills. Curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw. BS or MS in Computer Science, or equivalent practical experience. Additional Considerations: Familiarity with game engines or other large-scale simulations is beneficial. Excellent interpersonal skills and follow-through. Ability to build systems that work and keep on working optimally. Detailed in handling potential failure cases, and diligent in automated testing. Willingness to learn, and stay up-to-date on technology developments. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Engineering Manager, Enterprise Security
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Engineering Manager for Enterprise Security, you will be hands-on with the design, implementation, and strategy of the systems protecting Roblox's corporate infrastructure: endpoint security, network security, and supply chain security. You will build and lead the team that writes and runs this software, and partner across the company to help Roblox balance innovation with security risk management. You will be part of the Enterprise Security team, reporting to the Senior Manager of Enterprise Security and IAM, and will work closely with security leaders across InfoSec and cross-functionally with Corporate Engineering, DevOps, IT, and Product teams. This role is based in San Mateo with a hybrid schedule. You will: Lead and grow the team: Hire, coach, and develop a team of security software engineers. Own performance, career growth, and the technical culture of the team. Own the Enterprise Security roadmap: Define and drive strategy across the team's domains, balancing near-term risk reduction with durable platform investment. Security for AI, and AI for security: Set direction for how AI is deployed safely at Roblox: agent sandboxing, tool and MCP server access, scoped and short-lived credentials, and control over the data agents can reach. Then turn it around and use AI to accelerate the security work itself, from triage and investigation to code and configuration review. Secure the enterprise supply chain: Own supply chain risk across software, SaaS, and people: packages and applications installed on endpoints, SaaS platforms and integrations with standing access to corporate data, and contractors and BPO with access to critical Roblox data and operations. Drive security across boundaries: Partner with Corporate Engineering, DevOps, IT, and product teams to build security controls into enterprise systems, developer workflows, and AI tooling, and report risk and progress clearly to senior leadership. You have: 8+ years combining software engineering and security, including 2+ years managing engineers with a track record of hiring and growing strong technical teams Current proficiency in at least one systems or backend language: Python, Go, or Rust Strong background across two or more of endpoint security, network security, enterprise application security, and identity and access management Working understanding of human and machine identity and authentication protocols (OAuth 2.0, OIDC, SAML 2.0, SCIM 2.0), and experience threat modeling the systems built on them Proficiency with security-relevant system design: session management, authorization, audit logging, rate limiting, secret storage Understanding of Zero Trust architecture and least-privilege access patterns, including device trust and identity-aware network access Bonus, not required: policy-as-code or fine-grained authorization frameworks (OPA/Rego, Cedar, Zanzibar/ReBAC), FIDO2/WebAuthn and passkey deployments, endpoint security controls (EDR, device management, OS hardening), network segmentation patterns, or experience securing enterprise SaaS and internally built business applications and their API integrations. You are: A Player Coach: You lead from inside the work. You are in the design docs and the pull requests, and your engineers grow faster because of it — without you becoming the bottleneck. Engineer First: You approach problems with code and systems thinking, building reliable security platforms that engineering teams can depend on. Protocol Fluent: You have hands-on experience implementing identity standards and can navigate RFC-level details to debug complex authentication and authorization issues. A Strategic Thinker: You define clear technical requirements and assess commercial solutions to inform build vs. buy decisions, balancing security rigor with engineering pragmatism. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Ads Experience (C++)
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Ads User Experience team at Roblox is dedicated to developing cutting-edge software and integrations that facilitate ads on Roblox. Our focus lies in building a first-of-its-kind ads system in our Game Engine. We are developing different ad formats and integrations, starting with video. We are looking for a Senior Software Engineer with an expertise in C++. This is a high-impact position. Ads at Roblox is at the beginning of our journey, presenting an amazing opportunity to get in at the ground floor and help build a multi-billion dollar business from scratch. We are approaching this challenge with a strong focus on performance and a deep respect for our community — ensuring everyone continues to have an exceptional experience on Roblox. As we move toward enabling cooperative experiences for an infinite number of players in infinitely scalable worlds, we are looking for a Senior Engineer who is both technically exceptional and capable of delivering meaningful, real-world impact. You Will: Help build a first-of-its-kind ads system within the Roblox Game Engine Develop new ad formats and integrations, starting with video Contribute to the design and performance of systems that scale across all Roblox experiences Play a foundational role in shaping a multi-billion dollar Ads business Build with an emphasis on user experience, performance, and platform integrity Work closely with cross-functional teams to deliver thoughtful, community-respecting ad solutions You Have: Experience: 6+ years working in deep, complex C++ codebases on challenging technical problems Analytical skills: Strong background with app metrics, analytics, or data science — with the ability to interpret and act on insights Passion for data: High standards for accuracy and a deep understanding of reliable data systems Responsibility: Proven ability to build and maintain robust, production-quality systems Curiosity: Eagerness to learn and stay at the forefront of emerging technologies For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior/Principal Software Engineer - Creator Data
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores , Memory Stores , and Badges , which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance , Data Stores , and Memory Stores . Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI. At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers, web development, UI, and UX design. This team collaborates on multiple cross-company efforts and our projects are of extremely high importance to Roblox. You Will: Lead the design and development of improvements to existing products and design new cloud services to support our Creator Community. Build state-of-the-art data storage systems including infrastructure, serving layers, clients, and web APIs. Expand the internal and customer facing cloud service observability capabilities through metrics collection, data pipelines, intelligent analytics, data visualization, and dashboards. Increase the capabilities and onboard new customers to the Roblox Extended Services platform. Work with our users (Creators) to identify product gaps and bugs and handle customer emergencies. Provide on-call support for our Data products including responding to production alerts and outages. Mentor junior engineers and provide technical and non-technical guidance through design and code reviews, joint projects, 1:1s, and peer feedback. Lead collaborations on a cross-functional team including UX design, product management, project management, developer relations, documentation, customer support, and other engineering teams. Become a recognized technical leader across the company and contribute to company-wide initiatives. You Have: 10+ years background in software development building with public clouds (AWS, Azure, and GCP), microservices and distributed systems 3+ years experience building and maintaining (not just using) data storage systems (relational databases, key/value stores, blob stores, etc) 10+ years designing, implementing, testing, and deploying robust, scalable, and well documented production-grade code 6+ years programming in C# and/or C++ (ideally both) 6+ years experience working on agile, fast-paced, high-impact software teams 4+ years leading junior engineers and new graduates on complex software engineering projects Desired (one or more of) Prior experience building big data pipelines or batch processing systems (MapReduce, Hadoop, Flink, Spark, Flume) Prior experience programming computer games, particularly in Lua/Luau Prior knowledge of data science, data analytics, machine learning, or AI Prior experience building graphical user interfaces, dashboards, or web application front ends You Are: Innovative: We strive for novel solutions that bridge the technical needs of Roblox with the creative needs of our developer community. This typically involves tackling competing objectives and thinking creatively. Passionate: We are looking for new team members who are passionate about data storage technology, computer games, and software development. We are excited about building new products that will redefine the future of human online interaction. Versatile: The Data Pod is expanding its scope beyond providing low level storage solutions to building higher level services such as User Profiles and LiveOps Analytics. We are also working on projects such as Observability and Billing & Payments platforms. You need to be ready to learn new programming languages and tech stacks as we evolve. Responsible: Data Storage services cannot go down and cannot lose data. You are committed to join a team that strives for a 100% uptime and data durability. Team Oriented: You are ready to both guide and learn from others. You will set the standard on team collaboration and communication. You exemplify Roblox Values and Principles . For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $345,040 — $399,420 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, UGC Validation
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Team The Avatar Team is at the heart of the Roblox experience. The Roblox Avatar defines the identity of every player and is a core pillar of the metaverse. Within this group, the Avatar Heads and Bodies team ensures that these foundational avatar components are high-quality, performant, and reliable at scale. We are looking for a Senior Software Engineer to join our User-Generated Content (UGC) Validation engineering initiatives. This role focuses on advancing our existing automation and validation systems to ensure that the rapidly growing ecosystem of 3D marketplace content meets our platform standards. The Role As a Senior Software Engineer for UGC Validation , you will focus on scaling and evolving our automated systems to validate 3D assets uploaded directly to the Roblox marketplace. Your primary responsibility will be to develop engineering solutions that quantitatively enforce our marketplace policies. Rather than building systems from scratch, you will expand upon our established validation frameworks to detect avatar schema compliance, flag geometry-based exploits, and programmatically measure asset quality. In this role, you will serve as a core practical resource for geometric processing, helping our broader engineering and machine learning initiatives build highly precise automated setup tools. You Will: Scale and Extend Automated Validation: Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. Enforce Marketplace Policy: Develop and refine quantitative, programmatic metrics to evaluate incoming UGC assets against platform quality standards and security rules before they reach hundreds of millions of users. Geometric Processing Resource: Serve as a practical engineering resource for geometric processing, collaborating closely with machine learning teams to enhance asset quality pipelines. Cross-Functional Execution: Work across the avatar stack, collaborating with engineers, product owners, and artists to translate complex marketplace policy requirements into clean, scalable code updates. Optimize Existing Pipelines: Enhance sophisticated data and validation pipelines capable of handling large-scale 3D assets like meshes and textures with high runtime efficiency. You Have: Education: A BS, MS, or PhD in Computer Science or a related technical field, or relevant work experience. Expert 3D Math Foundation: Exceptional spatial reasoning and a deep mastery of 3D math, specifically linear algebra tailored for game engines and 3D environments. Geometric Processing Expertise: Strong experience manipulating and analyzing 3D data, including meshes, vertices, and topology. Schema & Avatar Knowledge: Solid understanding of avatar schema compliance, rigging, skinning weights, and animation principles. Software Engineering Excellence: Strong programming skills in c++, Luau, Python (or similar production languages) with a proven track record in system optimization, data pipelining, and complex software design. Nice-to-Haves: Hands-on experience with runtime game engines. Foundational knowledge of rendering pipelines. You Are: A Proven Problem Solver: You enjoy solving ambiguous, complex technical challenges and have a history of delivering production-ready engineering updates. A Collaborative Teammate: You thrive in cross-functional environments, bridging programmatic geometry constraints with artist and platform needs. Mission-Driven: You are passionate about building a safe, high-quality, and civil marketplace ecosystem for a global community. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Director of Engineering – Studio Systems
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Roblox Studio? Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. It serves everyone from first-time developers to large professional studios, combining a powerful real-time engine with a deeply expressive toolchain. As creation on Roblox grows more sophisticated, Studio must continue evolving as a world-class development environment for interactive 3D experiences. That requires deep investment in the technical systems that underpin the IDE experience from scripting, debugging, architecture, and core IDE capabilities including performance. We are looking for a leader who can raise the bar on these foundational systems and help shape the future of Studio as a high-quality, extensible, and performant creation environment. Familiarity with creator tools is important, and experience with AI-assisted creation is a plus. The Role We are seeking a Director of Engineering for Studio Systems to lead a critical area of Roblox Studio’s technical foundation. In this role, you will be accountable for the architecture, execution, and long-term evolution of core systems that power Studio’s IDE and developer workflows. This includes areas such as scripting, debugging, toolchain, and core architecture that are central to making Studio powerful, reliable, and scalable for creators. This role requires deep technical leadership, strong engineering judgment, and the ability to lead through complex architectural and organizational challenges. The ideal candidate brings strong experience in developer tools or IDE-like environments, and is comfortable leading teams working in large-scale C++ codebases. This role will be based in our San Mateo, CA headquarters (hybrid with Tues-Thurs onsite days). You Will: Own the technical direction and delivery of major investments across Studio’s core systems. Lead teams working on foundational areas such as scripting, debugging, toolchain, architecture, and related developer workflows. Set and uphold a high engineering quality bar for performance, reliability, maintainability, and extensibility. Lead senior engineers and managers across multiple teams. Drive alignment and execution across Studio, Engine, Product, Design, Infrastructure, and related partner teams. Partner with executive leadership to translate long-term technical strategy into durable roadmaps and organizational plans. Help shape Studio into a best-in-class development environment for both emerging creators and professional developers. Contribute to the future direction of AI-assisted creation workflows where they intersect with Studio’s core systems and developer experience. You Have: 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems. Proven leadership through major architectural, tooling, or platform transitions. Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products. Deep technical background in systems engineering, including substantial experience with C++. Familiarity with creator tools and workflows, especially in game development, 3D creation, or interactive development environments. Track record of delivering reliable, high-quality systems in complex production environments. Strong technical judgment and the ability to communicate effectively at both deep technical and executive levels. Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows is a plus. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $399,420 — $457,970 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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