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Roblox
Actively Hiring169 open positions matching criteria
Senior Frontend Software Engineer - Marketplace
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Frontend Software Engineer on the Marketplace team, you will architect and scale the applications powering Roblox's Avatar Marketplace—the core digital storefront driving one of the largest virtual economies globally. This ecosystem facilitates self-expression for hundreds of millions of monthly active users and manages a catalog of hundreds of millions of items, serving as a primary revenue engine for both Roblox and our global community of User-Generated Content (UGC) creators. This is a high-leverage, high-impact role where you will design, build, and optimize cross-platform UI/UX across iOS, Android, Xbox, and cutting-edge VR platforms. If you are an expert at developing user facing applications and are passionate about user experience, you will be right at home with us! You will: Own high-traffic, mission-critical surfaces visited by millions of users daily. Your code will directly influence user engagement, retention and bookings. Architect and build marketplace experiences that drive discovery and monetization for a booming ecosystem of independent creators and brands. Partner with Product, Design and Data Science teams to run A/B tests, analyze user interactions, and continuously optimize the purchase funnel to maximize business impact. Take ownership and drive projects throughout their full lifecycle. You Are: Experienced: You've worked on intricate user facing applications and have experience with frameworks to build end to end applications. Passionate about UX: You're dedicated to creating exceptional user experiences that resonate with millions of users. Analytical: You're experienced at analyzing user interactions to optimize impact. Adaptable: You're comfortable stepping out of your comfort zone to explore new technologies. Collaborative: You excel at working in teams, inspiring others, and driving projects collectively. You Have 3+ years of experience building responsive, complex user interfaces at scale. Experience with modern frontend frameworks (React, React Native, or similar). Strong intuition for user experience — you notice when something feels off and you know how to fix it. Experience with A/B testing, experimentation, and using data to inform product decisions. Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field (or equivalent experience). Bonus: Experience with e-commerce, monetization platforms, or personalization systems. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Growth Data Engineer
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Data Engineer, you will work to define the data ontology for all of Roblox, establish standard methodologies for data operations and lifecycle management, design and build analytics tooling and frameworks, and influence event instrumentation. Additionally, this role is highly multi-functional, requiring close collaboration with Data Science, Experimentation, and Machine Learning teams to understand customer requirements and analytics applications, as well as with Data Infrastructure and Storage teams to develop integrated solutions. Join us and be a part of a dynamic team driving innovation and growth at Roblox. This role will report to our Engineering Manager on the DSE team. You Will: Partner with Data Science, Product, and Engineering to collect requirements to define the data ontology for all of Roblox Lead and mentor a growing team of Data Engineers to support Roblox's ever-evolving data needs Design, build, and maintain efficient and reliable batch and streaming data pipelines to populate core data sets Develop scalable frameworks and tooling to automate analytics workflows and streamline users interactions with data products Establish and promote standard methodologies for data operations and lifecycle management You Have: 8+ years of professional experience working building scalable ETL pipelines on industry standard ETL orchestration tools (Airflow, Dagster, Luigi, Google Cloud Composer, etc.) with deep expertise in SQL, PySpark, or scala. 3+ years leading data engineering development directly with business or data science partners Built, scaled, and maintained Multi-Terabyte data sets and have an expansive toolbox for debugging and unblocking large scale analytics challenges (skew mitigation, sampling strategies, accumulation patterns, data sketches, etc.) Experience with at least one major cloud's suite of offerings (AWS, GCP, Azure). Developed or enhanced ETL orchestrations tools or frameworks Worked within standard GitOps workflow (branch and merge, PRs, CI / CD systems) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Hardware Engineer - GPU & AI Infrastructure
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a member of the Infrastructure Foundation Hardware Engineering team, you will play a key role in enabling our mission to deliver a reliable, high-performing, and cost-efficient infrastructure that powers the world’s play. In this specialized role, you will be the technical lead for our GPU and AI accelerator ecosystem. You will be responsible for the full lifecycle of GPU hardware, from initial architectural evaluation and firmware qualification to large-scale fleet integration and performance tuning. You will ensure that Roblox’s massive-scale rendering and ML workloads run on the most optimized and stable hardware possible. You Will: Architect & Prototype: Prototype next-generation GPU-accelerated hardware platforms, ensuring seamless integration between high-density compute nodes, high-speed interconnects (NVLink/PCIe Gen5/6), and system firmware. GPU Optimization: Drive the integration, performance testing, and debugging of GPUs in our fleet, focusing specifically on hardware-level optimizations, driver tuning, and thermal/power management. Validation & Certification: Develop and execute rigorous evaluation and stress-testing strategies for GPU-heavy server platforms to ensure they meet Roblox’s unique demands for real-time rendering and low-latency AI inference. Firmware & Systems: Lead firmware qualification (BIOS/BMC) and troubleshooting, implementing automation systems to manage GPU health, firmware updates. Vendor Collaboration: Provide technical guidance and deep-dive feedback to hardware vendors. Lead critical investigations into component-level failures, triaging issues across the hardware, driver, and kernel layers. Observability: Build and maintain advanced monitoring stacks (Grafana/Prometheus) to track GPU metrics like HBM utilization, thermal throttling events, and PCIe bandwidth saturation. You Have: Education: BA/BS Degree in Electrical Engineering, Computer Engineering, or related field with equivalent practical experience. GPU Expertise: 5+ years of hardware engineering experience with a specific focus on GPU architecture (NVIDIA HGX/MGX platforms preferred), AI accelerators, or high-performance compute (HPC) systems. Deep Technical Knowledge: In-depth understanding of modern data center technologies, including PCIe fabric, NVLink, InfiniBand, and liquid cooling systems for high-TDP hardware. Testing Skills: Hands-on experience testing and validating CPU, Memory (HBM/DDR5), Storage (NVMe), and high-speed networking subsystems in a Linux environment. Programming: Proficiency in Python, Go, or C++ for developing hardware validation tools and automation scripts. Systemic Debugging: Expert-level skills in debugging complex server issues remotely, with the ability to analyze kernel logs, hardware registers, and bus-level captures. You Are: A Problem Solver: Decisive and effective at tracking hardware issues from identification through to fleet-wide resolution. A Communicator: Excellent oral and written communication skills; able to translate complex hardware constraints into actionable insights for software teams. Collaborative: Strong interpersonal skills with the ability to lead cross-functional projects with Data Center Ops, SRE, and external vendors. Adaptable: Willing to travel occasionally to data centers or vendor sites to oversee hardware deployments or "first-of-a-kind" builds. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Hardware Engineer - Infrastructure
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a member of the Infrastructure Foundation Hardware Engineering team, you will help develop and validate next-generation server platforms that power a reliable, high-performing, and cost-efficient infrastructure at scale. You will work across platform bring-up, firmware qualification, hardware validation, fleet integration, and performance optimization to support large-scale production deployments. You Will: Bring-up & Sustaining: Drive key aspects of the hardware development lifecycle, including feasibility studies, hardware bring-up, validation, deployment, and ongoing production support. Platform Optimization: Perform platform integration, performance characterization, and system-level debugging across compute infrastructure, focusing on hardware optimization, driver tuning, and thermal/power efficiency. Hardware Validation: Develop and execute rigorous evaluation and stress-testing strategies for server platforms to ensure reliability and performance under production-scale workloads. Firmware & Fleet Enablement: Support BIOS/BMC firmware qualification, hardware health monitoring, and automation tooling for firmware deployment and lifecycle management. Vendor & Cross-Functional Collaboration: Partner with hardware vendors and internal infrastructure teams to investigate component- and system-level failures across hardware, drivers, firmware, and kernel layers. You Have: Experience: 5+ years of hardware engineering, system architecture, or infrastructure validation experience. Education: BS/MS in Electrical Engineering, Computer Engineering, Computer Science, or equivalent practical experience. Technical Knowledge: Strong understanding of Linux-based server environments, modern data center technologies, and server architecture including PCIe, NVMe, Ethernet/InfiniB and memory subsystems, and accelerator-based platforms. Testing Skills: Hands-on experience testing and validating CPU, Memory, Storage, and high-speed networking subsystems in a Linux environment. Programming: Proficiency in Python, Go, or Bash for developing hardware validation tools and automation scripts. System Debugging: Strong experience debugging complex server issues remotely, including analysis of kernel logs, hardware registers, and bus-level traces/captures. GPU Architectures: Familiarity with GPU platforms, AI accelerators, or high-performance compute (HPC) systems is a plus. You Are: A Problem Solver: Decisive and effective at tracking hardware issues from identification through to fleet-wide resolution. A Communicator: Excellent oral and written communication skills; able to translate complex hardware constraints into actionable insights for software teams. Collaborative: Strong interpersonal skills with the ability to lead cross-functional projects with Data Center Ops, Supply Chain, SRE, and external vendors. Adaptable: Willing to travel occasionally to data centers or vendor sites to oversee hardware deployments or "first-of-a-kind" builds. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Machine Learning Engineer, 3D Data
Machine Learning
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Machine Learning Engineer on the Foundation AI organization, you will sit at the epicenter of our foundation model efforts. While the research world is focused on architecture, you will be the architect of the data flywheel that makes 3DGen possible. You aren't just building pipelines; you are building the infrastructure that defines how our models perceive and generate virtual worlds in three dimensions and across time. In this role, you will partner directly with our AI researchers to advance beyond experimental datasets and into the realm of dynamic, high-fidelity 3D data synthesis and evaluation. You will bridge the gap between research prototypes working locally to scaling for millions of users. You will design, implement, and scale robust, high-performance infrastructure to crawl, create, curate, store, and serve the massive 3D datasets required for these models. We are seeking accomplished software engineers with a passion for data, experience building large distributed systems, and a commitment to writing high-quality, well-tested code to solve complex data challenges at scale. Your contributions will ensure that our foundation models receive the highest quality data, thereby supporting the next generation of creative AI. You will: High-Scale Data Orchestration: Architect and maintain automated pipelines for the ingestion, cleaning, and pre-processing of 3D datasets spanning petabytes of data Synthetic Data Generation: Research and implement synthetic data creation pipelines. Research-to-Production Bridge: Collaborate closely with ML Engineers and Data Scientists to understand their data requirements, build tooling that streamlines their data workflows, and troubleshoot data-related system issues Scalable Evaluation Frameworks: Build and own evaluation—automating both heuristic-based metrics and human-in-the-loop interfaces to evaluate and benchmark training datasets and in-house foundation models Model Deployment & API Architecture: Design and optimize high-throughput, low-latency Inference APIs for internal and external consumer access Autonomous SOTA Tracking: Actively participate in literature reviews and paper reading groups to identify and implement the latest optimizations in generative modeling Resource Efficiency & Observability: Implement monitoring pipeline health, optimizing data loading to ensure GPUs are used efficiently You have: 5+ years of experience as a research-focused data systems engineer (preferably working with 3D generative models) Expertise in building scalable ML data pipelines for both batch and real-time environments. Experience working with and processing very large datasets (Petabytes or more) Versatile: You're a generalist and you are comfortable with several languages and technologies already; you are adaptable in any situation Team-Player & Technical Leader: You are a collaborative team member who actively mentors peers, drives technical excellence, and takes ownership of leading and delivering key features and projects across team boundaries Python Proficiency: You can write high-quality Python code for automation, tooling, and infrastructure management Are passionate about the potential of generative AI, particularly in creative domains like 3D/4D content. A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field Nice to have: MLOps & Data Versioning Expertise: Experience with experiment tracking platforms (e.g., Weights & Biases, MLflow) and managing versioning for massive-scale datasets. Custom Tooling & Annotation Infrastructure: Proven track record of developing internal human-in-the-loop workflows and annotation tooling tailored to 3D or video data. Low-Level Optimization (C++): Strong C++ proficiency to optimize data-loader performance and extend underlying core engine functionality. Game Engines & DCC Tools: Hands-on experience developing in Roblox Studio or working with digital content creation tools such as Blender, Unreal Engine, or Unity. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $212,490 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Machine Learning Engineer, Ads
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. With Roblox’s daily active users growing at a record pace, we are seeking experienced machine learning engineers who thrive on solving complex challenges and designing scalable, ground breaking solutions. In this role, you will develop deep learning-based models for performance advertising business. Your work will lay the foundation to deliver effective performance ads to our users, and more business values to our advertisers. You will build innovative machine-learning solutions to power ad ranking algorithms, and personalized advertising experiences. With our ads system still in its early stages, this is a unique opportunity to shape and develop a world-class, ML-driven advertising platform from the ground up. You Will: Drive the design and implementation of machine learning solutions for ad ranking algorithms. Design and implement large scale recommendation models Author specs for new features and improvement Collaborate with other teams within Roblox to make sure we are building products with a community first approach. Balance researching new technologies with a practical approach to accomplish the research efforts into the Roblox products Communicate with the industry and communities where applicable and be ambassador for Roblox. You Have: You have 5+ years of experience designing and building scalable machine learning solutions to solve real-world production use cases. Experienced with transformer based model training, inference, and product integration are a plus. A BS in Computer Science or a related discipline, advanced degrees are a definite plus. You have initiated and facilitated challenging technical decisions across multiple teams and organizations. While deeply technical, you always start with the needs of the user, whether they are Roblox users or internal engineers. You take a creative and strategic approach to solving hard problems. You simplify the complex. You bring in fresh ideas from new places. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $259,030 — $311,430 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Director of Engineering, Generative AI
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Senior Director, Generative AI About the Role Roblox Build is our generative creation product, the platform where creators design, build, and publish 3D experiences. We are looking for a Senior Director of Generative AI to lead the Applied AI organization inside Build, responsible for turning state-of-the-art foundation models into high-quality, reliable creation systems at Roblox scale. This leader will own the full applied AI stack: model strategy and routing, model adaptation and fine-tuning, code generation (CodeGen), 3D layout generation (LayoutGen), and the evaluation science and infrastructure that tells us what actually works. You Will Own model strategy and routing for Build. Design and build an intelligent model layer that selects the right model for each creation task based on quality, capability, latency, cost, and safety, leveraging both frontier models and Roblox-adapted open-source models. Lead model adaptation across the Applied AI org, including fine-tuning, distillation, synthetic data generation, human feedback pipelines, and preference optimization for Roblox-specific creation tasks such as Luau code generation and 3D scene understanding. Drive CodeGen capabilities forward by building AI systems that understand creator intent, reason across multi-file Roblox experiences, execute tools, and reliably make complex changes to existing games, going well beyond code completion. Build LayoutGen intelligence by developing the AI capability that turns a creator's intent into coherent 3D scenes, including object selection, spatial reasoning, placement, aesthetic quality, and iterative editing. Own evaluation as a core technical discipline. Build the benchmarks, quality metrics, judge methodologies, experiment infrastructure, and human evaluation pipelines that answer whether model, prompt, or routing changes actually improve creator outcomes. Close the feedback loop between model development, evaluation, and production, ensuring that quality signal flows continuously from creator outcomes back into training data, model updates, and release decisions, rather than operating as separate silos. You Have 10+ years of experience in machine learning and AI, with 5+ years in senior technical leadership roles overseeing applied AI or ML engineering organizations that have shipped generative AI systems into production at scale. Deep technical grounding across multiple areas of applied AI, including LLM post-training (RLHF, DPO, distillation), model routing and adaptation, agentic systems, code generation, or evaluation science, with enough depth to recruit, challenge, and lead exceptional scientists and engineers in each area. Demonstrated experience building and leading high-performing organizations that span both AI research scientists and production engineers, including hiring, developing talent, and making difficult personnel decisions. Strong evaluation fluency, with a track record of building eval frameworks that predict production outcomes, designing benchmarks that measure what matters, and building the infrastructure to run experiments continuously at model, prompt, and routing level. Experience operating cross-functionally in complex technical organizations, with the ability to influence and align across research, product engineering, and platform teams without relying on hierarchy. Genuine interest in the creation problem. You find the specific challenge of AI-assisted 3D world creation and domain-specific code generation compelling, not just as a vehicle for building AI systems. You Are A builder and a shipper who cares about getting things into production and measuring whether they actually work, not just publishing promising results. Technically credible across the stack. You can engage deeply with scientists on evaluation methodology, data quality, and model behavior, and equally deeply with engineers on architecture, inference latency, and reliability. Decisive under ambiguity. You make principled tradeoffs between rigor and velocity, know when good enough is good enough, and can articulate your reasoning clearly. Direct and honest. You give clear feedback, surface problems early, and create an environment where your team can do the same. Mission-driven. You care about the people building on Roblox, and you connect the technical work of the Applied AI org to the experience of the millions of creators using the tools. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $525,510 — $573,690 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Data Scientist, Engine Infra
Data Science
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY ENGINE INFRA? Engine Infra team is responsible for the game-server fleet that simulates live experiences — making it efficient, observable, and reliable on Roblox edge infrastructure and regional cloud capacity, from multiplexing and ARM bursting through telemetry, resource allocation, and edge latency. You Will: Define Metrics — Own Engine Infra metrics, telemetry logging, and validation for the RCC fleet and edge compute. Establish KPIs for game-server efficiency, reliability, and player experience — including CPU and memory, heartbeat, occupancy and multiplexing efficiency, crash and OOM rates, runtime error codes, and latency quality (e.g. DataPing vs RakPing) that directly affect creators and players. Transform & Visualize Data for Actionable Insights — Access and process raw RCC and engine telemetry, build analytics pipelines, and deliver clear operating views of the fleet. Turn per-instance, per-game, datacenter, and channel signals into dashboards and decision systems that help Engine Infra pack more players onto fewer cores, allocate CPU and memory correctly, and keep multiplexed and large-server processes healthy. Design Experiments & Apply Causal Inference — Lead channel tests, hardware A/Bs, and causal analyses for multiplexing, ARM64 bursting, regional capacity, and edge latency. Measure trade-offs among efficiency, stability, and quality; separate host, container, engine, content, and release effects; and estimate player-experience impact (including latency-sensitive cohorts, not only global averages) so launches ship on evidence. Drive Cross-Functional Collaboration — Partner with Engine Infra, Game Engine, Networking, Matchmaking, Infrastructure, Product, and TPMs, and with teams such as Creator Analytics and Growth, to debug ambiguous production issues and open new capacity and quality opportunities. Shape the Future of Roblox’s Foundation — Influence how Roblox runs live experiences on owned edge and cloud hardware — a more efficient RCC fleet, better regional capacity, lower edge latency, and a platform that stays interactive as we scale toward larger, denser servers. You Have: Advanced degree in Computer Science, Statistics, Engineering, or a related field with a focus on large-scale system analysis. 4+ years as a Data Scientist, with a proven track record of working on high-volume telemetry, product quality optimization. Expertise in processing massive, noisy datasets (like crash logs or telemetry pings) and building scalable pipelines for reporting. Experience using first-principles reasoning to debug complex, ambiguous system failures that don't always have a clear cause. Experience presenting deep technical results to Engineering leaders and using data storytelling to prioritize work and future investment. Nice to Have: Direct experience with game engines or systems performance Experience in game development or working on real-time interactive systems A background or interest in memory management, OS-level interactions, or network stack optimization. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $221,380 — $263,670 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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