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Roblox
Actively Hiring169 open positions matching criteria
Principal Software Engineer, Engineering Acceleration
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Engineering Acceleration team delivers a world-class development experience to our 2000+ Roblox teammates who write, build, and ship the most incredible virtual experience platform in the world. As a Principal Software Engineer, you will set the technical direction for transforming development at Roblox from its solid roots to a fully scaled, globally mature, AI-powered development, code review and CI environment. If you are passionate about engineering productivity and you've ever wanted to define — not just build — the systems that fundamentally change how an entire engineering organization operates, this is your opportunity. You Will: Own, scale, and define the long-term technical vision for Roblox's source code search, storage, review, and CI infrastructure for the next 10 years of growth. Architect software that improves the lives of your coworkers — spanning local development tools, internal web apps and microservices, reusable CI workflows, productivity metrics toolchains, and integrations across many 1st and 3rd party tools. Lead and drive major company-wide efforts improving the productivity and user experience of our Source and CI tools, setting direction across teams and impacting every engineer at Roblox. Define how AI and other cutting edge tech come into the day-to-day lives of Roblox engineers, revolutionizing their ability to produce better code faster with less toil and reintroducing them to the joy of software engineering. You Have: 9+ years of software engineering experience, with a significant portion spent owning developer productivity, build infrastructure, or internal developer platform systems at scale. Owned end-to-end design, launch, and long-term evolution of tools or systems used by other developers at scale (2000+ engineers). Deep knowledge of source control and/or CI tools and infrastructure. GitHub, GitHub Actions, and Artifactory experience are a plus. Experience working with common cloud and hosting technologies, particularly AWS, Docker, Kubernetes, and Hashistack (Nomad, Vault, Terraform). Fluency in at least one common language (C#, Python, Go, Java). You Are: Passionate about the developer experience, informed by deep technical knowledge, productivity tooling experience, and a customer-focused mindset. Experienced leading cross-functional efforts at scale, aligning teams across a company and driving complex technical initiatives to completion. A technical leader excited to mentor engineers at all levels and elevate the team through your evangelism of best practices, architectural thinking, and engineering culture. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer, Engine Systems
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays). Our team owns: The core structures and systems are used to build the DataModel and interact with it. The C++ reflection bindings that form the Engine’s Luau API surface and let creators interact with the DataModel. We’ve built custom codegen tooling to generate the C++ for these reflection bindings and other related structures. DataModel serialization … and much more! You will: Develop engine code that performs well for all user-created games on the Roblox platform. Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions. Take ownership of projects throughout their full lifecycles. Execute code that performs well on all the devices Roblox supports—from desktop clients to mobile phone clients to console clients. You have: Experience developing outstanding systems-level C++ programming. Have experience working on game engine internals Responsibility for building and maintaining systems that work optimally. Curiosity to learn and stay up-to-date on technology developments. Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Engineering Manager, Home Infrastructure (Recommendation Systems)
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Engineering Manager, Home Infrastructure The Home Infrastructure team builds the mission-critical backend and data systems that power Roblox’s Homepage and Experience Details Page, two of the highest-traffic surfaces on Roblox. These surfaces reach the vast majority of Roblox’s daily active users and are core drivers of discovery, engagement, retention, and platform growth. We are a full-stack product infrastructure team responsible for content distribution across Roblox. Our systems support multiple modes of user interaction, including exploratory browsing, directed discovery, and personalized content recommendations across the many types of content that make up the Roblox ecosystem. This team sits at the intersection of large-scale distributed systems, machine learning-powered personalization, data infrastructure, and product experimentation. We partner closely with Machine Learning, Data Science, Product, Design, Frontend, Ads, Marketplace, Virtual Economy, and other teams across Roblox to build the platforms that help users find the most relevant and engaging content. As Engineering Manager for Home Infrastructure, you will lead a team of Backend and Data Engineers responsible for the end-to-end infrastructure powering Roblox’s most important discovery surfaces. You will guide the team’s technical strategy, grow engineering talent, and drive execution on high-impact systems that operate at massive scale. You Will Lead and grow a high-performing team of Backend and Data Engineers responsible for the infrastructure powering Roblox’s Homepage and other Discovery product surfaces. Define and execute the technical roadmap for large-scale content discovery, personalization, ranking, data, and backend-serving systems. Drive high-impact initiatives such as Personalization-as-a-Platform, full-page personalization, real-time user signal infrastructure, and ranking observability. Partner closely with Machine Learning, Data Science, Product, Design, Frontend, Ads, Marketplace, Economy, Search, and Core Infrastructure teams to deliver measurable product impact. Build a strong engineering culture focused on technical excellence, reliability, experimentation, operational health, and talent development. You Have 3+ years of experience as an Engineering Manager or Tech Lead Manager, ideally leading backend, data, ranking, recommendation, search, ads, or personalization teams. Strong technical depth in distributed systems, service-oriented architecture, high-throughput backend platforms, data infrastructure, or ML-powered serving systems. Experience leading teams that build and operate large-scale, consumer-facing production systems with high reliability and performance requirements. A track record of delivering complex, ambiguous, cross-functional technical initiatives with measurable product or business impact. Experience growing engineers, developing technical leaders, and building healthy, high-performing engineering teams. You Are Technical and strategic : Able to guide architecture, roadmap, and execution across complex backend, data, and personalization systems. Impact-oriented : Focused on building systems that improve user experience, creator success, and Roblox’s long-term growth. Data-driven : Comfortable using metrics, experimentation, and evidence to guide product and engineering decisions. Collaborative : Effective at partnering across Product, ML, Data Science, Design, and engineering teams to align priorities and drive outcomes. A talent multiplier : Invested in coaching engineers, raising the engineering bar, and creating an environment where the team can do its best work. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer - Object Store
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox's Object Store team is building the in-house, multi-tenant object storage platform that underpins every large-object workload at Roblox — assets, media, analytics, backups, and machine learning datasets — at exabyte scale, trillions of objects, and terabytes per second of throughput. We build and run it ourselves on bare metal in our own data centers, replacing cloud object storage with a platform we control end to end — down to the hardware. As a principal engineer on the Object Store team, you will shape the architecture, build and launch the capabilities that keep this platform durable, fast, and efficient at global scale, and set the technical direction for where it goes next. You will report to the Engineering Manager for Storage. You will: Design and build the object store — S3-compatible gateway, metadata and indexing, data placement and tiering, multi-tenancy and isolation. Own the technical strategy : multi-year architecture, build-vs-buy calls, and the migration off cloud object storage. Evolve the control plane for elastic scaling, autonomous healing, self-service provisioning, and zero-downtime tenant moves. Run the bare-metal fleet at scale — cluster lifecycle, upgrades, rebalancing, failure domains, hardware and capacity planning. Profile and optimize critical data paths; drive down tail latency and cost per byte. Establish engineering best practices — design reviews, benchmarks, failure drills, post-incident retrospectives — targeting 4+ 9s. Automate everything : testing, CI/CD, rollout safety, observability, autoscaling. Mentor engineers and partner cross-functionally with security, analytics, and product teams. You have: 8+ years of experience in software engineering or a relevant field Deep experience building and operating large-scale distributed storage — object stores, blob stores, or distributed file systems — at petabyte scale or beyond. Hands-on experience running an object storage platform in production : data placement and rebalancing, erasure coding, cluster tuning, and upgrades at scale. Depth operating these systems matters more here than contributing to their internals. Strong skills in C++, Go, or Rust . Deep understanding of durability and replication — erasure coding, geo-replication, consistency trade-offs, blast-radius containment. Proven success shipping high-throughput, low-latency services on bare-metal, on-prem fleets with strong observability. Ability to turn ambiguous requirements into a clear roadmap and influence cross-functional stakeholders . Passion for automation, rigorous testing, and data-driven decisions . Bonus: upstream contributions to open-source storage projects; S3 API compatibility at scale, NVMe/HDD tiering, or migrating large workloads off public-cloud object storage. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Director, Product Management, Consumer Frontend
Product Management
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox users expect and deserve a modern, standardized and coherent user experience across all platforms we support (mobile, desktop, console, VR, web, etc.). The role of Director of Product, Consumer Frontend is to up-level Roblox UI both directly, with a Core UI team, and, indirectly, through capabilities provided by our Design Systems team. Your goal is to measurably raise the quality of our UI/UX across all surfaces, and unlock greater UI/UX capabilities for the company from a centralized, platform position. You’ll report to the Senior Director of Product for Apps. This role is based at HQ (no remote option open). You will: Define the product vision, strategy, and roadmap for the Consumer Frontend team which consists of Core UI and Luau architecture and Design System with tooling teams. Be the leader for common UI paradigms in the Roblox Consumer Application, providing thought leadership on Roblox UI for both end users and Creators. Invest heavily in relationship building and stakeholder management in order to drive UI standardization and design system adoption. Help define what success looks like for your teams and measure their progress towards it. Personally PM critical projects when required (hands on PM skills as well as management experience required). Grow the PM skills of the team under you, hire when required, represent your team at external events with Creators. Communicate updates, milestones, and priorities effectively to stakeholders across the organization. Stay informed about industry trends and emerging technologies in user interface design and gaming to inform product decisions. Research and deploy AI to drive efficiency and innovation at scale. You have: 10+ years of Product Management experience with expertise in shipping high-quality consumer products across multiple platforms. Experience defining, managing, or driving adoption of design systems, UI platforms or platform-wide UI changes. Expertise in navigating platform product development where internal engineers/designers are your primary customers. Deep experience in internal stakeholder management and alignment. Experience leading cross-functional execution with various teams including engineering, data science, design, marketing, partnerships, legal, and policy, to conceptualize, develop, test, and launch impactful UI changes. Experience running complex, platform-wide AB tests and managing resultant trade-off conversations. The ability to clearly communicate roadmaps, priorities, experiments and decisions across a wide spectrum of audiences from partner teams to executive levels. Strong design sensibilities and a history of strong product to design working relationships. Demonstrated technical proficiency and effectiveness working closely with engineers. Experience with Luau, similar languages, and/or the React framework would be beneficial but are not required. A passion for gaming and a deep understanding of game UI or multi-platform UI delivery would be beneficial but is not a requirement. You are: A Product leader with a history of delivering high quality UI/UX work either directly or through a design system. Experienced, with 10+ years of product management experience or equivalent and a history of delivering across multiple platforms at scale. Analytical, with experience running complex AB tests to conclusion. Design-orientated with a passion for high quality user experiences. An excellent communicator and documenter, with fantastic listening, verbal, and written communication skills. You’re at home understanding and communicating an overarching vision at the 30k-foot level and diving into technical specifications, individual tradeoffs, and priorities. Entrepreneurial, having worked in a fast paced environment, with competing resources and priorities, through the product life cycle from planning, development, through to launch and continuing support. You love to get things done. Organized, understanding that the best way to build something great is through the joint efforts of many people. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $383,120 — $439,280 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer - Roblox Database
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s database team develops the next-generation, multi-tenant database platform that elastically scales and underpins every online data workload at Roblox. As a principal engineer on the database team, you will shape the architecture, build and launch critical database capabilities that keep our services fast, reliable and efficient at global scale. You will report to the Technical Director for Storage. You will: Design and implement new engine features —indexing, storage formats, WAL and replication protocols, sharding, and query-planner enhancements—that push latency, throughput, and availability boundaries. Evolve the control plane to deliver elastic scaling, autonomous healing, and zero-downtime schema or tenant moves across global regions. Profile and optimize critical code paths using kernel-level tracing and advanced performance tooling; drive systematic tail-latency reductions. Establish engineering best practices by leading design reviews, performance benchmarks, failure drills, and post-incident retrospectives. Automate everything : develop frameworks for testing, CI/CD, rollout safety, observability, and autoscaling so that the platform operates hands-off at scale. Mentor and unblock engineers , fostering deep database craftsmanship and disseminating knowledge across Storage, Platform, and product teams. Engage with the open-source community —upstreaming patches, presenting learnings, and influencing the future of Postgres, RocksDB and related ecosystems. You have: 8+ years of experience in software engineering or a relevant field Deep experience with building and operating large-scale distributed databases or storage engines (e.g., PostgreSQL, MySQL/InnoDB, RocksDB, Spanner, Aurora, AlloyDB). Deep expertise in database internals —B-trees, MVCC, WAL, query optimization, buffer management—and strong skills in C/C++, GO or Rust . Hands-on experience with consensus algorithms (Raft, Paxos) and multi-region replication models that deliver strong consistency and high availability. Proven success shipping high-QPS, low-latency services on container orchestration stacks (Kubernetes or Nomad) with comprehensive observability. Ability to turn ambiguous product requirements into a clear technical roadmap and influence cross-functional stakeholders. Passion for automation, rigorous testing, and data-driven decision-making that raises the reliability and efficiency bar. Bonus: upstream contributions to PostgreSQL, RocksDB or other OSS databases; familiarity with disaggregated storage, HTAP workloads, or custom query languages. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Principal Software Engineer - Roblox Economy Platform
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences created by the community. Our vision is to build a platform that enables shared experiences among billions of users. This is what’s known as the metaverse: a persistent space where anyone can do just about anything they can imagine, from anywhere in the world and on any device. Join us and you’ll usher in a new category of human interaction while solving exceptional challenges that you won’t find anywhere else. What You’ll Do: Robux is Roblox’s Virtual Currency: it’s how Users buy virtual items and how Creators earn a living. The Economy Platform team is the owner for all systems powering Robux transactions and has the goal of maintaining Roblox’s Economy healthy and vibrant. As a Principal Software Engineer for Virtual Economy Platform, you will be responsible for improving and scaling Roblox core monetization systems. You will report to Virtual Economy’s Senior Engineering Manager. The scope of Economy’s team includes the several Purchasing, Pricing and Payout systems. Those systems enable developers to monetize their games on Roblox, earning hundreds of millions of dollars per year, while processing billions of transactions. The ideal candidate is someone with extensive experience in backend distributed systems, capable of working independently, advising on multiple projects in parallel and defining technical direction for the team. You Have: 10+ years of experience developing and supporting highly available and large-scale backend systems in production. 3+ years of experience leading large projects with 5+ engineers. Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field. [Preferred] Experience in consumer-facing products [ Preferred ] Experience working in monetization platforms, fintech or gaming industry. You will: Lead projects with the highest economic impact and visibility. Work cross-functionally & cross-organizationally with product managers, data scientists, and designers to define requirements and roadmap. Drive engineering vision for highly scalable and cutting-edge solutions. Develop highly scalable systems for our creators to optimize their revenue within Roblox. Help recruit future talent for the team. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Security Software Engineer on the Production IAM team, you will set the technical direction for how identity and access work across Roblox's production infrastructure, from the mTLS-based identity that services use to authenticate to one another, to the privileged access controls that govern how engineers reach production. The team is accountable for Roblox's machine and workload identity platform, its centralized authorization engine, its production access management platform, production PKI and certificate lifecycle, and just-in-time privileged access for engineers. As an individual contributor in Production IAM, you will define multi-year strategy, drive alignment across Roblox Platform, mentor senior and staff engineers, and personally build the hardest parts of these systems. As AI agents become first-class actors in production, you will also help pioneer how they get identity, prove who they are, and receive safely-scoped access. You will Lead the architecture for production identity and access. Define and evolve the end-to-end design for machine, workload, human, and AI-agent identity across our hybrid on-prem and cloud fleet, making secure access invisible when it can be and intuitive when it needs attention. Drive mTLS and workload identity to full production enforcement. Lead the technical strategy for our SPIFFE/SPIRE-based identity platform, service-mesh integration, managed service accounts, and certificate issuance, storage, and rotation. Advance just-in-time, least-privilege access for engineers. Architect just-in-time, least-privilege, and break-glass access to production, replacing static, long-lived credentials with short-lived, auditable access that stays reliable even during dependency or identity-provider outages. Evolve the centralized authorization engine and a secure golden path. Mature our centralized authorization engine and the access-control models behind it (RBAC/ABAC and risk-based access) so decisions are consistent, fine-grained, and testable. Pioneer identity and access for AI agents. Define how agents obtain credentials, receive scoped permissions, and have their sessions managed across their lifecycle, setting the patterns for agentic identity at Roblox.. Lead across the org and raise the bar. Author RFCs and multi-year roadmaps, align stakeholders across Roblox Platform, mentor senior and staff engineers, and raise the technical bar through design review, on-call ownership, and hiring. You have 8+ years of relevant professional experience building scalable, distributed backend systems, with a track record of driving architecture end to end. Deep expertise in identity and access management — authentication, authorization, and access-control models such as RBAC, ABAC, or risk-based access control. Hands-on experience with several of: PKI and certificate/key lifecycle management, mTLS, SPIFFE/SPIRE or comparable workload-identity systems, service mesh, secret management (e.g., Vault), and privileged access management (PAM). Proficiency in at least one systems language such as Go, Rust, Java, C++, Python, or C# .NET, and a habit of building systems rather than only configuring vendor tools. Experience leading the technical work of other engineers — setting direction across teams, writing influential design docs, and mentoring senior talent. AI fluency: you use AI tools in your daily workflow, understand LLM capabilities and limitations, and can reason about what it means to give an AI agent an identity and permissions. A Bachelor's degree or equivalent experience in Computer Science, Computer Engineering, or a similar technical field. You are A systems thinker. You reason about failure modes, blast radius, and reliability, and you design access that stays secure and available even when dependencies fail. Security-minded and pragmatic. You are passionate about least privilege and zero trust, but you optimize for the Builder experience and adoption, not controls for their own sake. A force multiplier. You make the engineers and teams around you better through mentorship, clear writing, and high-quality technical leadership. A strong communicator. You translate deep technical tradeoffs for both engineers and executives, and you build alignment across organizational boundaries. Bar-raising and hands-on. You still love to build, and you set the standard for engineering quality on the hardest problems. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $326,060 — $385,050 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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