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Roblox
Actively Hiring169 open positions matching criteria
Senior Software Engineer, Ads Experience (C++)
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Ads User Experience team at Roblox is dedicated to developing cutting-edge software and integrations that facilitate ads on Roblox. Our focus lies in building a first-of-its-kind ads system in our Game Engine. We are developing different ad formats and integrations, starting with video. We are looking for a Senior Software Engineer with an expertise in C++. This is a high-impact position. Ads at Roblox is at the beginning of our journey, presenting an amazing opportunity to get in at the ground floor and help build a multi-billion dollar business from scratch. We are approaching this challenge with a strong focus on performance and a deep respect for our community — ensuring everyone continues to have an exceptional experience on Roblox. As we move toward enabling cooperative experiences for an infinite number of players in infinitely scalable worlds, we are looking for a Senior Engineer who is both technically exceptional and capable of delivering meaningful, real-world impact. You Will: Help build a first-of-its-kind ads system within the Roblox Game Engine Develop new ad formats and integrations, starting with video Contribute to the design and performance of systems that scale across all Roblox experiences Play a foundational role in shaping a multi-billion dollar Ads business Build with an emphasis on user experience, performance, and platform integrity Work closely with cross-functional teams to deliver thoughtful, community-respecting ad solutions You Have: Experience: 6+ years working in deep, complex C++ codebases on challenging technical problems Analytical skills: Strong background with app metrics, analytics, or data science — with the ability to interpret and act on insights Passion for data: High standards for accuracy and a deep understanding of reliable data systems Responsibility: Proven ability to build and maintain robust, production-quality systems Curiosity: Eagerness to learn and stay at the forefront of emerging technologies For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior/Principal Software Engineer - Creator Data
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Software Engineer on Creator Services Data, you’ll be leading the company’s efforts to build the next generation Data Storage systems to power the millions of experiences on the Roblox Platform. We run the mission critical cloud services, Data Stores , Memory Stores , and Badges , which are crucial for storing game state such as inventory and scores, implementing leaderboards, server lists, and trading, and tracking player progress and achievements. Our team is also responsible for building dashboards to provide insights to Creators using cloud services including Client/Server Performance , Data Stores , and Memory Stores . Finally, our team owns the Roblox Extended Services platform, which provides the capability for large experiences to purchase additional resources for existing services like Data Stores and new services built around compute and generative AI. At its core, this team is focused on solving complex back end distributed systems and storage problems at scale. However, our scope extends to full stack projects spanning all the way from the infrastructure layer, through data storage and data pipelines, microservices, telemetry, game servers, web development, UI, and UX design. This team collaborates on multiple cross-company efforts and our projects are of extremely high importance to Roblox. You Will: Lead the design and development of improvements to existing products and design new cloud services to support our Creator Community. Build state-of-the-art data storage systems including infrastructure, serving layers, clients, and web APIs. Expand the internal and customer facing cloud service observability capabilities through metrics collection, data pipelines, intelligent analytics, data visualization, and dashboards. Increase the capabilities and onboard new customers to the Roblox Extended Services platform. Work with our users (Creators) to identify product gaps and bugs and handle customer emergencies. Provide on-call support for our Data products including responding to production alerts and outages. Mentor junior engineers and provide technical and non-technical guidance through design and code reviews, joint projects, 1:1s, and peer feedback. Lead collaborations on a cross-functional team including UX design, product management, project management, developer relations, documentation, customer support, and other engineering teams. Become a recognized technical leader across the company and contribute to company-wide initiatives. You Have: 10+ years background in software development building with public clouds (AWS, Azure, and GCP), microservices and distributed systems 3+ years experience building and maintaining (not just using) data storage systems (relational databases, key/value stores, blob stores, etc) 10+ years designing, implementing, testing, and deploying robust, scalable, and well documented production-grade code 6+ years programming in C# and/or C++ (ideally both) 6+ years experience working on agile, fast-paced, high-impact software teams 4+ years leading junior engineers and new graduates on complex software engineering projects Desired (one or more of) Prior experience building big data pipelines or batch processing systems (MapReduce, Hadoop, Flink, Spark, Flume) Prior experience programming computer games, particularly in Lua/Luau Prior knowledge of data science, data analytics, machine learning, or AI Prior experience building graphical user interfaces, dashboards, or web application front ends You Are: Innovative: We strive for novel solutions that bridge the technical needs of Roblox with the creative needs of our developer community. This typically involves tackling competing objectives and thinking creatively. Passionate: We are looking for new team members who are passionate about data storage technology, computer games, and software development. We are excited about building new products that will redefine the future of human online interaction. Versatile: The Data Pod is expanding its scope beyond providing low level storage solutions to building higher level services such as User Profiles and LiveOps Analytics. We are also working on projects such as Observability and Billing & Payments platforms. You need to be ready to learn new programming languages and tech stacks as we evolve. Responsible: Data Storage services cannot go down and cannot lose data. You are committed to join a team that strives for a 100% uptime and data durability. Team Oriented: You are ready to both guide and learn from others. You will set the standard on team collaboration and communication. You exemplify Roblox Values and Principles . For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $345,040 — $399,420 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, UGC Validation
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Team The Avatar Team is at the heart of the Roblox experience. The Roblox Avatar defines the identity of every player and is a core pillar of the metaverse. Within this group, the Avatar Heads and Bodies team ensures that these foundational avatar components are high-quality, performant, and reliable at scale. We are looking for a Senior Software Engineer to join our User-Generated Content (UGC) Validation engineering initiatives. This role focuses on advancing our existing automation and validation systems to ensure that the rapidly growing ecosystem of 3D marketplace content meets our platform standards. The Role As a Senior Software Engineer for UGC Validation , you will focus on scaling and evolving our automated systems to validate 3D assets uploaded directly to the Roblox marketplace. Your primary responsibility will be to develop engineering solutions that quantitatively enforce our marketplace policies. Rather than building systems from scratch, you will expand upon our established validation frameworks to detect avatar schema compliance, flag geometry-based exploits, and programmatically measure asset quality. In this role, you will serve as a core practical resource for geometric processing, helping our broader engineering and machine learning initiatives build highly precise automated setup tools. You Will: Scale and Extend Automated Validation: Maintain, optimize, and expand our existing engineering systems to analyze 3D geometry, avatar schema compliance, rigging structures, and asset metadata. Enforce Marketplace Policy: Develop and refine quantitative, programmatic metrics to evaluate incoming UGC assets against platform quality standards and security rules before they reach hundreds of millions of users. Geometric Processing Resource: Serve as a practical engineering resource for geometric processing, collaborating closely with machine learning teams to enhance asset quality pipelines. Cross-Functional Execution: Work across the avatar stack, collaborating with engineers, product owners, and artists to translate complex marketplace policy requirements into clean, scalable code updates. Optimize Existing Pipelines: Enhance sophisticated data and validation pipelines capable of handling large-scale 3D assets like meshes and textures with high runtime efficiency. You Have: Education: A BS, MS, or PhD in Computer Science or a related technical field, or relevant work experience. Expert 3D Math Foundation: Exceptional spatial reasoning and a deep mastery of 3D math, specifically linear algebra tailored for game engines and 3D environments. Geometric Processing Expertise: Strong experience manipulating and analyzing 3D data, including meshes, vertices, and topology. Schema & Avatar Knowledge: Solid understanding of avatar schema compliance, rigging, skinning weights, and animation principles. Software Engineering Excellence: Strong programming skills in c++, Luau, Python (or similar production languages) with a proven track record in system optimization, data pipelining, and complex software design. Nice-to-Haves: Hands-on experience with runtime game engines. Foundational knowledge of rendering pipelines. You Are: A Proven Problem Solver: You enjoy solving ambiguous, complex technical challenges and have a history of delivering production-ready engineering updates. A Collaborative Teammate: You thrive in cross-functional environments, bridging programmatic geometry constraints with artist and platform needs. Mission-Driven: You are passionate about building a safe, high-quality, and civil marketplace ecosystem for a global community. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Director of Engineering – Studio Systems
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Roblox Studio? Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. It serves everyone from first-time developers to large professional studios, combining a powerful real-time engine with a deeply expressive toolchain. As creation on Roblox grows more sophisticated, Studio must continue evolving as a world-class development environment for interactive 3D experiences. That requires deep investment in the technical systems that underpin the IDE experience from scripting, debugging, architecture, and core IDE capabilities including performance. We are looking for a leader who can raise the bar on these foundational systems and help shape the future of Studio as a high-quality, extensible, and performant creation environment. Familiarity with creator tools is important, and experience with AI-assisted creation is a plus. The Role We are seeking a Director of Engineering for Studio Systems to lead a critical area of Roblox Studio’s technical foundation. In this role, you will be accountable for the architecture, execution, and long-term evolution of core systems that power Studio’s IDE and developer workflows. This includes areas such as scripting, debugging, toolchain, and core architecture that are central to making Studio powerful, reliable, and scalable for creators. This role requires deep technical leadership, strong engineering judgment, and the ability to lead through complex architectural and organizational challenges. The ideal candidate brings strong experience in developer tools or IDE-like environments, and is comfortable leading teams working in large-scale C++ codebases. This role will be based in our San Mateo, CA headquarters (hybrid with Tues-Thurs onsite days). You Will: Own the technical direction and delivery of major investments across Studio’s core systems. Lead teams working on foundational areas such as scripting, debugging, toolchain, architecture, and related developer workflows. Set and uphold a high engineering quality bar for performance, reliability, maintainability, and extensibility. Lead senior engineers and managers across multiple teams. Drive alignment and execution across Studio, Engine, Product, Design, Infrastructure, and related partner teams. Partner with executive leadership to translate long-term technical strategy into durable roadmaps and organizational plans. Help shape Studio into a best-in-class development environment for both emerging creators and professional developers. Contribute to the future direction of AI-assisted creation workflows where they intersect with Studio’s core systems and developer experience. You Have: 15+ years of engineering experience, including leadership of large-scale and long-lived technical systems. Proven leadership through major architectural, tooling, or platform transitions. Strong experience building developer tools, IDEs, editor technologies, or other sophisticated technical products. Deep technical background in systems engineering, including substantial experience with C++. Familiarity with creator tools and workflows, especially in game development, 3D creation, or interactive development environments. Track record of delivering reliable, high-quality systems in complex production environments. Strong technical judgment and the ability to communicate effectively at both deep technical and executive levels. Experience with AI-assisted creation, intelligent tooling, or LLM-powered workflows is a plus. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $399,420 — $457,970 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Frontend/Fullstack Software Engineer, Social Graph
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on the Connections team, you will build systems and applications across the stack and enable players to connect and play together. Your work will power the Roblox social graph, helping people recognize and connect with friends so they can have a richer experience on the platform. You will own critical features used by millions of users daily as well as develop new zero-to-one features. You will drive company-level objectives for user engagement and retention through friending, which is a critical part of our user journey. If you are an experienced developer who loves to write code and ship user-facing features, you’ll be right at home with our product-focused team. This role is based at Roblox HQ in San Mateo, CA (no remote option). You Will: Ship features and work across the stack with an end-to-end understanding of our features. This role will be frontend leaning. Collaborate with other engineering, product, and design teams to define and build features used by tens of millions of users Drive individual projects from end to end, ensuring they are well-planned, executed efficiently, run experiments, and deliver meaningful impact. You Have: 5+ years of experience building full-stack systems, including backend, APIs, and frontend applications. Bachelor's degree or higher in Computer Science or a related field. Familiar with A/B testing (Bonus) You Are: Proactive: You operate with a sense of urgency, initiating conversations and workflow that pushes team projects and people forward Scrappy: You are willing to dive into any tech stack to solve problems, and can easily adapt to any situation when the need arises and come up with the right solution. A product owner: You champion for changes that align with the needs of our users For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Senior Software Engineer, Data Infrastructure
Software Engineering
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox's data infrastructure processes petabytes of data daily, powering analytics, ML, and product decisions. As a Senior Software Engineer in our Data Infra org, you will design, build, and scale the distributed data infrastructure platforms that power Roblox. You will own and drive the next-generation architecture of our core platforms, which span Kafka, Flink, Spark, Trino, Druid, Airflow and Data Catalog. This role combines high ambiguity and ownership to push the boundaries of what our infrastructure can handle at massive scale, giving you the unique opportunity to steer the evolution of the data landscape. You Will: Own and Scale Core Platform Components: Take responsibility for the design, architecture, and implementation of 1–2 key data platform frameworks within our stack Collaborate and Align: Partner with infra, data science, and product engineering teams to ensure your target platform's capabilities are directly guided by platform governance and product requirements. Optimize Performance at Scale: Dive deep into engine internals, query planning, state management, memory optimization, serialization efficiency to maximize throughput and reliability under heavy load. Drive Infrastructure Robustness: Lead the design, testing, and operational lifecycle of next-generation infrastructure features running on Kubernetes across cloud environments. Agentic Interface: Embed AI/ML capabilities within our data platforms, leveraging LLMs for data discovery and generation, building autonomous, self-serve mechanisms for platform interaction layer. You Have: 5+ years of experience building, designing, testing and maintaining production-grade, large-scale distributed systems. Data Platform Depth: Deep technical experience building or strong familiarity with at least 1 or 2 foundational technologies within our stack: Kafka, Flink, Spark, Trino, Druid, Airflow, or Data Catalog/Metadata systems. Strong Engineering Foundations: Robust proficiency in Java, Go, or Scala , with a track record of writing clean, highly performant backend code. Cloud Fluency: Experience operating and troubleshooting data infrastructure at scale on top of Kubernetes in AWS or GCP. Technical Leadership: Demonstrated ability to influence technical direction across teams, mentor engineers, and drive alignment on complex cross-cutting initiatives. B.S. equivalent in CS or sufficient experience. Nice to Have: Contributions to open-source projects in the data infrastructure ecosystem. Experience operating infrastructure at consumer-internet scale (100M+ users). For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 — $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Principal Security Software Engineer in the Enterprise Security team, you will advance Roblox's Enterprise Security strategy by building the systems and integrations that protect Roblox's corporate infrastructure. Where traditional security engineers evaluate and deploy vendor solutions, you will design and build production-grade security software - Identity and Access governance, policy enforcement engines, and security integrations that scale with Roblox's business. You'll partner with security professionals across InfoSec and work cross-functionally with Corporate Engineering, DevOps, and Product teams to drive security initiatives. You will: Build identity and access systems : Design, implement, and own integrations across Roblox's IAM ecosystem, including SSO federation, SCIM provisioning/deprovisioning pipelines, OAuth 2.0 authorization servers, and token lifecycle management for both human and non-human identities. Own authorization at scale: Build fine-grained authorization services and policy models that make least privilege and separation of duties the default across enterprise systems. Lead identity for agentic AI: Define and build how AI agents authenticate and are authorized at Roblox, including agent identity issuance, authorization for MCP servers and tool access, delegated and on-behalf-of access, scoped credentials, and short-lived token flows with auditable guardrails.. Drive secure-by-design implementations: Partner with Corporate Engineering, DevOps, and product teams to embed identity and authorization controls into enterprise systems, developer workflows, and AI tooling, extending vendor platforms with custom integrations where needed. You have: Deep understanding of Human and Machine Identity and Authentication protocols like OAuth 2.0, SCIM 2.0, SAML 2.0, Transaction tokens, FIDO2/WebAuthn and Passkeys, SPIFFE/SPIRE Experience with one or more policy-as-code or authorization frameworks (OPA/Rego, Cedar, Zanzibar/ReBAC) Proficiency in at least one systems or backend language: Python, Go, Rust Proficiency with security-relevant system design: session management, audit logging, rate limiting, secret storage Experience in Threat modeling for authentication and authorization systems Understanding of Zero trust architecture and least-privilege access patterns 10+ years of relevant professional experience combining SWE and security You are: Engineer First : You approach problems with code and systems thinking, building reliable security platforms that engineering teams can depend on Protocol Fluent : You have hands-on experience implementing identity standards and can navigate RFC-level details to debug complex authentication and authorization issues. Collaborative : You love working with your direct team and cross-functional partners across engineering, DevOps, and business teams to deliver security outcomes without slowing them down. Strategic Thinker : You define clear technical requirements and assess commercial solutions to inform build vs. buy decisions, balancing security rigor with engineering pragmatism. Comfortable with Ambiguity : You gather data, navigate complex situations, and make sound technical decisions even when facing incomplete information or unclear requirements. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $385,050 — $443,200 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
View more...Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Security Software Engineer for Infrastructure Security you will be a part of the Information Security organization and report to the Senior Manager of Infrastructure Security. You will help shape the future of Platform Security at Roblox. We work closely with Production IAM, Network Security, and Cloud Security at Roblox. You Will: Identify security gaps and threats in our cloud and on premise infrastructure, partnering with Governance Risk and Compliance teams to create standards and policies along the way. This will help Roblox meet regulatory and compliance requirements. Harden our infrastructure by introducing secure by default configurations, designs and guardrails for all developers at Roblox. Own and drive solutions that enable Roblox engineers to design, build, and use infrastructure securely at scale. Work closely with other InfoSec teams (AppSec, D&R, GRC, CorpSec, CloudSec, NetSec) and partner with engineering teams across Roblox, specifically the Infrastructure organization, to ensure the secure outcomes of security and product driven initiatives. You Have: 5+ years of experience writing code and/or relevant technical experience. Experience with automation, IaC, system hardening, container security concepts, cloud security policy and observability. Deep knowledge of Linux systems, Kubernetes (EKS/GKE/AKS/RKS), and on premise and cloud based risk and supporting security infrastructure. Familiarity with Public Key Infrastructure (PKI), Data Encryption (at-rest and in-transit), platform security best practices, Secrets Management, and orchestration at scale with systems such as Chef, Nomad, and ECS. Understanding of network security, application security concepts, and information security industry best practices. You Are: Collaborative: You love working with your direct team and cross-functional partners. Thoughtful of build vs. buy decisions: You can build solutions, but you also review what tools are available and are comfortable working with Third Party vendors. Comfortable with ambiguity: You can gather data and make informed decisions when there is no clear answer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $233,570 — $269,170 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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